Poll: What should be the Village Item?

6 vote(s) since February 22, 2012 10:27 PM

  • Clock (5) (83.33%)
  • Give Your own ideas! (1) (16.67%)
 Topic: Fanshui Daimyo: Tsukuchi And First Mission of Village

There are no members reading this topic.

  Posted on February 22, 2012 10:27 PM
1 thumbs up
#1
-ToukenSan, The Flaming Tiger

Contribution: 23 (14 + 9)
Joined: April 1, 2011
Fanshui Tsukuchi: The Daimyo and the founder of Fanshui Village. He trained his grandson, Shiyu, to be a powerful warrior in the future. Thanks to use of Teleportation and Sensing, he can use a greater power, the physic powers. For many, he is the stongest member of his clan.

Skill 1: Mental Energy
Using his Physic abilities, Tsukuchi marks all enemies for 2 turns. During this time, they are marked with a Ki affliction that deals 20 affliction.
(10 each turn). Enemies will also gain a 'Mental Energy' Charge. For every 'Mental Energy' this skill deals 5 more affliction damage.
Cost: Blue.png Energy.png
Class List: Mental, Aura
Cooldown: 3

Skill 2: The Ultimate Fusion
Fusing the 3 powers of his clan, Physic, Teleporting and Sensing, he makes a Supreme Attack dealing 35 damage to one enemy, 25 damage to another enemy and 15 damage to another enemy (Choosen Randomly). Tsukuchi takes 10 affliction damage and he is stuned for 1 turn.
This skill grants 1 'Mental Energy' in all opponents.
Cost: Blue.png White.png Energy.png
Cooldown: 5
Class List: Mental, Instant

Skill 3: Physic Barrier
Tsukuchi uses a Barrier made by physic energies to defend all his allies.For 2 turns, this barrier gives all allies an 40 hit protetor and melee and Ranged damage are limited to 20. This skill will cost on less random if Tsukuchi used 'Mental Energy' in the last turn and Tsukuchi cannot be stunned.
Cost: White.png Energy.png
Class List: Mental, Aura
Cooldown: 3

Skill 4: High Range Teleporting
This skill makes Tsukuchi invulnerable for 1 turn.
Cost: Energy.png
Cooldown: 4
Class List: Tactic, Instant
1st Mission wrote:

The True Force of Shogun

large.jpg: Where are we? Captain Name, aren't we try to find the Fanshui Village?

large.jpg: Yes! But we can't see anything in front of us!

Shiyu: Hmm... WAIT! I'm sensing some people 2 Kilometers ahead... who are they? I will stop them now!

large.jpg:Aren't we close to the village! I'm very tired!

large.jpg: Wait a little more Jinsei, I think we are close!

Shiyu:Who are you?

large.jpg:Ohh.. you scared us! We are the Shogun Army that Saved Hanto and Santi Region!

Shiyu: Ohh really? Nice to meet you. My name is Fanshui Shiyu ... What are you doing here?

large.jpg: Nice to meet you too. We heard that this Village here in trouble... So We decided to come!

Shiyu: Ohh Ok! My Grandfather's Brother is trying to conquist the Fanshui Village!Some people say that he was corrupted by the Clan best Power, Physics Powers! And my Grandfather don't want to kill him or fight againts him because he thinks he can back to normal! My Grandpa is a very peaceful person!

large.jpg:Ohh, we need to stop him!
AHH! Watch out! We have company, Shiyu!


large.jpg: Hey, it's Tsubuki grandson, let's kill him!

Shiyu: No away! Shoganute Army, help me with this and I will take you to the Village later!

Mission Char: Fanshui Shiyu

collaboration.png -> Collaboration: 10 (Minus 1)
assassination.png-> Assassination: 6 (Minus 1)


68430.jpg
  Posted on February 23, 2012 10:37 PM
#2
-inner_ichigo-, The Serving Wolf of the Shishi

Contribution: 2 (2 + 0)
Joined: February 18, 2010
-ToukenSan wrote:

Fanshui Tsukuchi: The Daimyo and the founder of Fanshui Village. He trained his grandson, Shiyu, to be a powerful warrior in the future. Thanks to use of Teleportation and Sensing, he can use a greater power, the physic powers. For many, he is the stongest member of his clan.

Skill 1: Mental Energy
Using his Physic abilities, Tsukuchi marks all enemies for 2 turns. During this time, they are marked with a Ki affliction that deals 20 affliction.
(10 each turn). Enemies will also gain a 'Mental Energy' Charge. For every 'Mental Energy' this skill deals 5 more affliction damage.
Cost: Blue.png Energy.png
Class List: Mental, Aura
Cooldown: 3

Skill 2: The Ultimate Fusion
Fusing the 3 powers of his clan, Physic, Teleporting and Sensing, he makes a Supreme Attack dealing 35 damage to one enemy, 25 damage to another enemy and 15 damage to another enemy (Choosen Randomly). Tsukuchi takes 10 affliction damage and he is stuned for 1 turn.
This skill grants 1 'Mental Energy' in all opponents.
Cost: Blue.png White.png Energy.png
Cooldown: 5
Class List: Mental, Instant

Skill 3: Physic Barrier
Tsukuchi uses a Barrier made by physic energies to defend all his allies.For 2 turns, this barrier gives all allies an 40 hit protetor and melee and Ranged damage are limited to 20. This skill will cost on less random if Tsukuchi used 'Mental Energy' in the last turn and Tsukuchi cannot be stunned.
Cost: White.png Energy.png
Class List: Mental, Aura
Cooldown: 3

Skill 4: High Range Teleporting
This skill makes Tsukuchi invulnerable for 1 turn.
Cost: Energy.png
Cooldown: 4
Class List: Tactic, Instant


(...)


I think the Cooldown of Ultimate Fusion is shoul be less or it will be a little Up! Make cooldown 3 or 2! And cooldown from 1st skill to 2 ^^!

But is good ^^ :amused
5138.jpg

Streak: +8
Clan: -Supreme Ninjas
-Inner_Ichigo-