Topic: Balance Update 4.3 proposal

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This topic was closed by Yuudai
  Posted on May 23, 2012 at 5:57 PM
#16
BarrytheEagle, The Renegade Tactician, Top 250 of PLS-4

Contribution: 67 (56 + 11)
Joined: October 13, 2011
I don't really like the Tadao change, I feel he could be buffed a bit more. Other than that, seems all good to me.


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  Posted on May 23, 2012 at 5:59 PM
#17
Nestec, Dreamer

Contribution: 1,507 (1,327 + 180)
Joined: January 31, 2011
I approve of all the changes except for Karasu and Bowl of Water.

The problem with Karasu before was that he is a weakling. He's a one-trick pony, and if Darkened Dawn is on cooldown, he hardly contributes to the team at all. Black Prince is decent, but he's fueling energy for his own attack which has to be one of the weakest offensive skills in the game. This change will only slightly improve his offense, up to "average" from "subpar."

As for Bowl of Water, I think the most annoying thing about this item was the low cooldown. A 5 hp difference isn't going to change much-- people don't usually use it for the heal, they use it to constantly make fire afflictions useless.

As for Tadao, I think this change will affect him in ways some of us are not expecting. This won't do as much for his core character as it will for his team flexibility, which is great. Maybe now people will be more encouraged to build teams where Tadao is not intended to be the team's carry, which is not a good role for him.
  Posted on May 23, 2012 at 7:28 PM
#18
Sand_Spirit, The Trueborn Elite

Contribution: 1,958 (1,725 + 233)
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I like this update. Implement it. :)
  Posted on May 23, 2012 at 9:01 PM
#19
Chas3_Th3_Dr3am, Dreamer of the Ancestors

Contribution: 2,354 (2,097 + 257)
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Tadao's percentage disgust me. His boost doesn't seem like enough, I suggest capping his Cursed Diamond charges to around 4 or 5 so he won't kill himself so fast.

Cleansing Water being nerfed is crazy. If it has a high percentage vs Burning affliction users, maybe those people weren't using characters like Kamiko to swap in to surprise the opp and not having to fight against it.
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  Posted on May 24, 2012 at 9:29 AM
#20
Sand_Spirit, The Trueborn Elite

Contribution: 1,958 (1,725 + 233)
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Oh, yes. I forgot to mention something about Cleansing water.

Why don't you make it affect 1 team member only? That way, the percentage might drop seriously low, but at least it won't make Kamiko and other fire users useless...

If it turns out that it's UP, you can boost it so the holder can use it while they are stunned too (Isolating Blaze).
  Posted on May 24, 2012 at 12:05 PM
#21
Low, The Manipulative Elite

Contribution: 3,950 (3,650 + 300)
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Nice, except I'm not sure if Ryu's psuedo nerf can work. '-'
  Posted on May 24, 2012 at 1:03 PM
#22
Arasoi, The Untouchable Priestess

Contribution: 626 (537 + 89)
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Low wrote:

Nice, except I'm not sure if Ryu's psuedo nerf can work. '-'


That's the thing. I'm not sure it even is a nerf. It seems like a boost to me, personally.
  Posted on May 24, 2012 at 2:35 PM
#23
Eva-Beatrice, Prisoner

Contribution: 10 (9 + 1)
Joined: March 14, 2012
Arasoi wrote:


(...)

That's the thing. I'm not sure it even is a nerf. It seems like a boost to me, personally.


Indeed Arasoi, now mental skills do not affect night fire and now it does not have a cool-down when triggered.

This...rework...seems to be helping Ryu than hindering him.

This is my blue truth
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  Posted on May 24, 2012 at 4:46 PM
#24
Roach, The Masked Samurai of the Red Dawn

Contribution: 1,303 (1,108 + 195)
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Arasoi wrote:


(...)

That's the thing. I'm not sure it even is a nerf. It seems like a boost to me, personally.

No, although instead of just saying no, I would like to know why you would think such a thing first. Yes, it increases Sky crackers viability, but in the end, what does it really do?

Unless you have smokebomb, you're setting yourself up for only 15 affliction damage + stun set up for a whole specific. It's not hard to have a 'dedicated' Ryu stopper. In addition, Ryu no longer pays for his own skills, so Nightfire might not even come up every turn like it did before.
  Posted on May 24, 2012 at 7:43 PM
#25
llui, Lackey of the BETA

Contribution: 456 (383 + 73)
Joined: February 16, 2010
Yuudai wrote:

Kozan Tadao() () () () () () 167 - 379 546 30.59%


Ugh... Not easy to balance xD.
  Posted on May 24, 2012 at 7:53 PM
#26
lucaslost, The Lost Wolf of the Winter

Contribution: 1,633 (1,374 + 259)
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I liked this update a lot, 'til I saw this:
Yuudai wrote:

During this time, if an enemy performs a melee or ranged skill on Ryu, that enemy is affected with Night Fire and is dealt 15 affliction damage, and this skill ends.


Make that 10 and we're good to go.

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  Posted on May 24, 2012 at 8:01 PM
1 thumbs up
#27
Johnny(TM), The Untouchable Veteran

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What people complain about is Night Fire. Let's face it, Night Fire pays back it's price in 2 turns, not in the very first turn. Ryu's skills are still high cost, so if stopped, he's probably an easy target. This way people might not automatically start the game with Night Fire. Night Fire will be still a good skill, but slows Ryu down a bit.
  Posted on May 24, 2012 at 8:02 PM
#28
edwinas5524, The Untouchable Swordsman of the Nobles

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Eva-Beatrice wrote:


(...)

Indeed Arasoi, now mental skills do not affect night fire and now it does not have a cool-down when triggered.

This...rework...seems to be helping Ryu than hindering him.

This is my blue truth



first ryu was charging azure dragon and everyone cryed about it and now it will be difficult to do that, but for that you should pay and sky crapper will be more useful... I think that will change some strategy with ryu...

And 15 damage is good its like caltrip or youko's skill...

And johnny thumbs up :)
  Posted on May 24, 2012 at 9:37 PM
#29
Yuudai, Savior

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The update kind of slipped through today, but I'll be able to do it first thing tomorrow.
  Posted on May 24, 2012 at 10:57 PM
#30
Karab, The Fierce Tiger

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Yuudai wrote:

The update kind of slipped through today, but I'll be able to do it first thing tomorrow.


Lol, Someone got bit by the busy bug
-----------germ---------another germ---------------
-----------GERMS ALL OVER THE PLACE---------
Oh Look at that, looks like there's SO MANY MOD GERMS
Okay, who the flower's the smartass

Now THAT's just being a precious flower.

I am going to slam a lovely rainbow flower into your beautiful face you flower