Topic: Balance Update 4.3

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This topic was closed by Yuudai
  Posted on May 25, 2012 at 2:01 PM
#16
PNY, The Protective Ninja of the BETA

Contribution: 169 (155 + 14)
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Nice! I like the updates!

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  Posted on May 25, 2012 at 2:03 PM
#17
Ein, The Crystal Fire of the Red Dawn

Contribution: 821 (713 + 108)
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YES! Finally a Karasu and Kurai boost.
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  Posted on May 25, 2012 at 3:24 PM
#18
Johnny(TM), The Untouchable Veteran

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All that left is where Tadao's percentage rise. I'm a little worried about Saigai now.
  Posted on May 25, 2012 at 3:24 PM
#19
Karab, The Fierce Tiger

Contribution: 3,492 (3,159 + 333)
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Tsugaga wrote:

Wasn't no tomorrow nerfed to 15 because it was too strong at 20? Undoing an old nerf doesn't seem like a good boost.


A lot of other nerfs have been made to Kurai since, so it makes more sense to revert a change that didn't really do much anyway
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  Posted on May 25, 2012 at 5:25 PM
#20
jammal2, The Swift Wolf of the Shishi

Contribution: 158 (149 + 9)
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Tsugaga wrote:

Wasn't no tomorrow nerfed to 15 because it was too strong at 20? Undoing an old nerf doesn't seem like a good boost.


Yeah, Back in BETA it was 20 and then it was nerfed to 15. Now all of a sudden its back at 20? Here comes the Kurai squad =.=
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  Posted on May 25, 2012 at 10:20 PM
1 thumbs up
#21
zero_raver, The Twisted Betrayer of the Moon

Contribution: 355 (330 + 25)
Joined: March 3, 2010
@Arasoi Yeah I'm thinking that Ryu might have been a boost as well but there's a few teams of his that may suffer with blue energy needed, slightly.

Kurai's boost is nothing like some people seem to think, really it's just a bit more damage
  Posted on May 25, 2012 at 11:30 PM
#22
Cardoon, The Drunken Kid

Contribution: 337 (284 + 53)
Joined: October 2, 2011
Awesome update.

On a side note it says "Balance V4.2 is now live" It should say V4.3
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  Posted on May 25, 2012 at 11:52 PM
#23
jana, The Old Kid

Contribution: 21 (19 + 2)
Joined: April 28, 2011
Karasu's boost is good. Nice update.
  Posted on May 26, 2012 at 1:54 AM
#24
elamento12, The Demonic Child of the Firehawk

Contribution: 1,860 (1,744 + 116)
Joined: February 17, 2010
I truly Fail to see how Ryu got nerfed in anyway
  Posted on May 26, 2012 at 2:06 AM
1 thumbs up
#25
Mirroga, The Twisted Tactician

Contribution: 2,540 (2,265 + 275)
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To me this is all fair and good. I thought Cleansing Water nerf was a bit excessive but I forgot that it actually has low cooldown and affects both holder and target and removes fire. So I think that's fair to say the least.

@Ela - Night Fire was nerfed in a way that his Seiryuu charges only start stacking in the next turn. Meaning it doesn't stack immediately when Night Fire is first activated.
  Posted on May 26, 2012 at 2:44 AM
#26
LosenFlowers, Veteran

Contribution: 1,610 (1,504 + 106)
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Nice update, seems pretty decent. Although Ryu's seems a bit like a boost, now that I think about it...
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  Posted on May 26, 2012 at 6:35 AM
#27
Zadion, The Twisted Child of Death

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jammal2 wrote:


(...)

Yeah, Back in BETA it was 20 and then it was nerfed to 15. Now all of a sudden its back at 20? Here comes the Kurai squad =.=


Back in BETA, Kurai also had 110 HP and could heal himself.

Anyway, I'm pretty well happy with these changes, though I'll have to try them out myself to say for sure. I have to admit, though I really did not want Ryu nerfed anymore at all, this is much more like a rework than a nerf. I like it.

Also happy to see Akira didn't get nerfed. Thank God.

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  Posted on May 26, 2012 at 9:36 AM
#28
love-machine, The Stolen Thief

Contribution: 1,015 (938 + 77)
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Well i don't like CW nerf, but i guess 15 affliction Ryu can be worth a shot. Finally Kurai is back to his Daimyo self.
  Posted on May 26, 2012 at 3:15 PM
#29
Nestec, Dreamer

Contribution: 1,507 (1,327 + 180)
Joined: January 31, 2011
Why are people so satisfied with Karasu's boost?

It's just a small, situational damage boost; and he's still a weakling.
  Posted on May 26, 2012 at 6:07 PM
#30
yra111, The First Private, Top 50 of PLS-4

Contribution: 119 (115 + 4)
Joined: July 22, 2010
water is too nerfed. 15 was ok