Honoo Youko
- During Wings of the Firehawk, the energy cost of Fanning the Flames is reduced to 1 random.
OR
- Talon Strike deals 5 more melee damage to enemies affected by Talon Strike.
To be honest I am not sure about either of these changes. Reducing FoF to 1 random during WotF might make her too powerful again. And increasing the damage of TS on enemies affected by TS makes for a messy skill description.
ITEMS
Medical packs
SMP: 25 hp, no cost, 2 cooldown, allowed 2 times.
MMP: 35 hp, 1 rnd, 3 cooldown, allowed 2 times.
LMP: 65 hp, 2 rnd, allowed 1 time.
I reduced amount of uses of the small versions to 2, because otherwise these items may become far to efficient at removing afflictions. I increased the amount healed by LMP by 5 because right now the item seems UP.
Bowl of Ramen
- Change the energy cost to no energy.
Guard of the Warbringer
- Disables all damage reduction and damage limitation on the wearer until destroyed, and now grants a protector of 50 hit points.
Youko
I'm not sure either of those changes would increase her usage or effectiveness. If I were to go with one of the two, I would choose the latter. And while it may make for a messy skill description, i'd recommend this:
Youko deals 20 melee damage to all enemies. While affected by Wings of the Firehawk, Youko also affects the targets with a Burning affliction, dealing 5 affliction damage each turn for the following 2 turns. This skill stacks. If this skill is already in effect on the opponent, it deals 5 extra melee damage.
Medical Package
The only Medical Package I use with any regularity is the Large Medical Package, and I LOVE what you've done with it here.
Bowl of Ramen
I genuinely think that people underestimate this item. It's less effective than getting a full heal straight out of course, but it's still 60HP for 1 random.
Personally, I'd keep it as it is, because it's very effective with Hahen, but a cost decrease is always nice.
Guard of the Warbringer
I'm neutral on this. I'm so glad this will stop the GotW + Karasu combination, but I'm afraid to see what it will do to one of my favourite characters and the man it was designed for, Isshou.
Part of the attraction for Guard of the Warbringer for me was that the fact that it worked with Isshou so well.
I very rarely use it otherwise, as it is destroyed way too quickly.
I guess this change will help it be used by more people than just Isshou.
Posted on February 17, 2012 3:04 PM





