Topic: Balance Update 4.4

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This topic was closed by Hikaru
  Posted on June 29, 2012 at 2:56 PM
#16
Johnny(TM), The Untouchable Veteran

Contribution: 1,142 (856 + 286)
Joined: February 17, 2010
Ok, so I realized now that it doesn't matter what we think, you are not going to change anything on balance proposals. Sigh, why do I even bother writing ideas?
  Posted on June 29, 2012 at 3:07 PM
#17
Low, The Manipulative Elite

Contribution: 3,950 (3,650 + 300)
Joined: March 20, 2011
Hikaru wrote:


(...)
He didn't double post.

Gonna be fun to see how Warbanner of Offense and Tadao do.


I agree. I really don't like the woo update.
  Posted on June 29, 2012 at 3:13 PM
#18
Shooter94, The Respected Veteran

Contribution: 852 (747 + 105)
Joined: February 19, 2010
Johnny(TM) wrote:

Ok, so I realized now that it doesn't matter what we think, you are not going to change anything on balance proposals. Sigh, why do I even bother writing ideas?

Totally, my idea wasn't even seen. I'm still against Tadao boost, as it doesn't change much.


Justice to the one referred to as the future mod! ~hot anonymous person
I am hot and anonymous too =]
  Posted on June 29, 2012 at 3:21 PM
#19
Karab, The Fierce Tiger

Contribution: 3,492 (3,159 + 333)
Joined: February 18, 2010
Shooter94 wrote:


(...)
Totally, my idea wasn't even seen. I'm still against Tadao boost, as it doesn't change much.


My Takeko-Tadao-Daiki team says otherwise

@Johnny: Actually, often if another change is needed, they're taken from these topics
-----------germ---------another germ---------------
-----------GERMS ALL OVER THE PLACE---------
Oh Look at that, looks like there's SO MANY MOD GERMS
Okay, who the flower's the smartass

Now THAT's just being a precious flower.

I am going to slam a lovely rainbow flower into your beautiful face you flower
  Posted on June 29, 2012 at 3:29 PM
#20
Shooter94, The Respected Veteran

Contribution: 852 (747 + 105)
Joined: February 19, 2010
Karab wrote:


(...)

My Takeko-Tadao-Daiki team says otherwise

@Johnny: Actually, often if another change is needed, they're taken from these topics

So it raises effectivity of wall teams only? I'd like to have Tadao as an independent character.


Justice to the one referred to as the future mod! ~hot anonymous person
I am hot and anonymous too =]
  Posted on June 29, 2012 at 3:37 PM
#21
Mirroga, The Twisted Tactician

Contribution: 2,540 (2,265 + 275)
Joined: March 10, 2010
Johnny(TM) wrote:

Ok, so I realized now that it doesn't matter what we think, you are not going to change anything on balance proposals. Sigh, why do I even bother writing ideas?

They do if the proposals are of large popularity. But if it's only to your liking, they most likely ignore it since they believe they have concocted a better solution already.

I don't know why but I think my post here was deleted. Either ways I mentioned that every proposal looks good. Metsu however would only be justified if it has reached the 55% win mark. As for Tadao's boost, it feels too menial of an effect.
  Posted on June 29, 2012 at 3:52 PM
#22
Shooter94, The Respected Veteran

Contribution: 852 (747 + 105)
Joined: February 19, 2010
Metsu nerf makes Hahen more active, that's a plus we cannot deny. But we still need to think about other items such as useless WoD...


Justice to the one referred to as the future mod! ~hot anonymous person
I am hot and anonymous too =]
  Posted on June 29, 2012 at 4:52 PM
#23
Sand_Spirit, The Trueborn Elite

Contribution: 1,958 (1,725 + 233)
Joined: March 3, 2010
I don't understand you people, WoD can be very useful if you have brain and understand when do you have to use it. It's a situational item which I use against spikers that can kill 1 character in a single turn.
  Posted on June 29, 2012 at 4:55 PM
#24
Hikaru, Professor

Contribution: 2,375 (2,097 + 278)
Joined: March 7, 2010
Mirroga wrote:


I don't know why but I think my post here was deleted.

You posted that here, lol.
  Posted on June 29, 2012 at 6:15 PM
#25
Squirtle, The Blue Elite of the Warrior Tortoise

Contribution: 1,143 (1,051 + 92)
Joined: May 29, 2011
Zadion wrote:

Looking good. Let's see if Tadao wall teams become a meta.


*Works on Tadao wall team*


Anywho....

I love the changes! :D
Thankies low for da avatar :3

  Posted on June 29, 2012 at 6:22 PM
#26
Shooter94, The Respected Veteran

Contribution: 852 (747 + 105)
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I've been working with that team for awhile and it sure works. let me congratulate Aki.


Justice to the one referred to as the future mod! ~hot anonymous person
I am hot and anonymous too =]
  Posted on June 29, 2012 at 6:31 PM
#27
Johnny(TM), The Untouchable Veteran

Contribution: 1,142 (856 + 286)
Joined: February 17, 2010
Mirroga wrote:


(...)
They do if the proposals are of large popularity. But if it's only to your liking, they most likely ignore it since they believe they have concocted a better solution already.

I don't know why but I think my post here was deleted. Either ways I mentioned that every proposal looks good. Metsu however would only be justified if it has reached the 55% win mark. As for Tadao's boost, it feels too menial of an effect.

FYI, many people disagreed with the change on Metsubishi, when the proposal was made. I also think I made a good point on why not to change it. My only hope in the team is if they revert the change on Metsubishi.
  Posted on June 29, 2012 at 6:53 PM
#28
Hikaru, Professor

Contribution: 2,375 (2,097 + 278)
Joined: March 7, 2010
Johnny(TM) wrote:


(...)
FYI, many people disagreed with the change on Metsubishi, when the proposal was made. I also think I made a good point on why not to change it. My only hope in the team is if they revert the change on Metsubishi.

Okay look, here's why Metsubishi was nerfed.

1) The statistics:
All Ladder: (Metsubishi) () () () () () 680 - 535 1215 55.97%
Top Ladder: (Metsubishi) () () () () () 940 - 704 1644 57.18%

2) Metsubishi was far more superior to Sleeping Powder (and Caltrops).

3) The change ruins the Metsubishi + Siesta combo which was sometimes causing stalemates.

Besides, the item is still VERY effective and strong in my opinion. I mean a 2 turn ranged stun for no costs? It's totally worth it. An extra cooldown is a small nerf anyway.

Now if you say how there are far more melee-counter items opposed to ranged ones, that's not really a good and strong enough argument for not nerfing it. If anything, we'll look into fixing this issue with the release of region 3 characters and items, but for now this item needed a nerf.
  Posted on June 29, 2012 at 7:35 PM
#29
teonaruto, The Respected Defender of Ninja Arts

Contribution: 508 (428 + 80)
Joined: February 26, 2010
teonaruto wrote:

Don't double post! Anyway, why tanto deals piercing damage?


LOOOOOOOL! I observed that too late


And about metsubishi, hikaru is right
Tobi wrote:

The moment people come to know love, they run the risk of carrying hate

...............................................
The wrote:

Nothing is true, everything is permitted

Ezio wrote:

To say that nothing is true, is to realize that the foundations of society are fragile, and that we must be the shepherds of our own civilization. To say that everything is permitted, is to understand that we are the architects of our actions, and that we must live with their consequences, whether glorious or tragic

War of Ninja- Less players, big family
  Posted on June 29, 2012 at 11:14 PM
#30
Johnny(TM), The Untouchable Veteran

Contribution: 1,142 (856 + 286)
Joined: February 17, 2010
Ok, this post by Hikaru actually has some information we wanted to hear. Wouldn't it be easier if you guys post that earlier?

I still have my worries on, but I never heard about the Siesta + Metsu combination before.