Topic: Balance Update 4.5

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This topic was closed by Hikaru
  Posted on September 21, 2012 at 3:07 PM
#16
Low, The Manipulative Elite

Contribution: 3,950 (3,650 + 300)
Joined: March 20, 2011
pennsylvania-boy wrote:


(...)

-1 enegry can not be replaced with the ease of taking poison needles, so yeah, I thing she was better then now.


Pretty sure I just turned 15 poison affliction to 30. Combine it with anything like Tadashi, Toraji, Asami or Jinsei and the poison affliction itself has become a deadly tool.
  Posted on September 21, 2012 at 3:23 PM
#17
pennsylvania-boy, The Radiant Fire of the Ancestors

Contribution: 9 (7 + 2)
Joined: February 11, 2011
Low wrote:


(...)

Pretty sure I just turned 15 poison affliction to 30. Combine it with anything like Tadashi, Toraji, Asami or Jinsei and the poison affliction itself has become a deadly tool.

Everybody chooses his strategy, but for that poison increase, I think that's not rationally to waste 3 agility energy for this low damage. It's piercing, but it's not enough in my oppinion. It would be more ineresting, if PD was bypassing invulnerabolity, imho.
It's quite nice, but can be effective only with fully poisonous team.
  Posted on September 21, 2012 at 3:32 PM
#18
Ninja_of_Cloud, The Drunken Saint

Contribution: 151 (120 + 31)
Joined: February 17, 2010
I have a question about the Bowl of Ramen rework. If the character it's active on is ignoring stuns, does Bowl of Ramen still deactivate when they are stunned?
  Posted on September 21, 2012 at 3:55 PM
#19
AjsPro, The Manipulative Tactician of the BETA

Contribution: 8 (8 + 0)
Joined: April 28, 2010
Damm i really liked the old ramen, but I guess we will have to make due with the new one too :P
  Posted on September 21, 2012 at 5:17 PM
#20
MariosDNA, The Flaming Commander of the Honoo

Contribution: 524 (448 + 76)
Joined: January 28, 2011
Good update..But I didn't like Jatai's rework..
...
  Posted on September 21, 2012 at 5:43 PM
#21
RagicanoX, The Black Inferno

Contribution: 1,467 (1,261 + 206)
Joined: April 3, 2010
pennsylvania-boy wrote:


(...)

-1 enegry can not be replaced with the ease of taking poison needles, so yeah, I thing she was better then now.


Wrong. Jatai is a stronger and more formidable character for all poison affliction teams. She can now be used more efficiently for that. Sure, the drain was good for drain teams, but with all the drain characters we already have, this makes for a more awesome and unique character, thus, more awesome and unique teams.

Also Tadao's change makes him slightly better as a final resort, although I personally think that making his 1 strength attack piercing would make him better.

I think Ramen is much better now. Imagine an Akira Yuurin team with that, that would be pretty epic. Like:

Akira, Yuurin, Tadao.

I like these updates. >:3
  Posted on September 21, 2012 at 5:44 PM
#22
RagicanoX, The Black Inferno

Contribution: 1,467 (1,261 + 206)
Joined: April 3, 2010
Ninja_of_Cloud wrote:

I have a question about the Bowl of Ramen rework. If the character it's active on is ignoring stuns, does Bowl of Ramen still deactivate when they are stunned?


No, Bowl Of Ramen is now instant.

If I'm wrong, please correct me.

EDIT: Crap, sorry for double post. Gotta remember this isn't mafia xD

EDIT 2: I was wrong, it does end, (the move said it in its description when I hovered over it when playing someone who was using Ramen).
  Posted on September 21, 2012 at 6:03 PM
#23
Chas3_Th3_Dr3am, Dreamer of the Ancestors

Contribution: 2,354 (2,097 + 257)
Joined: January 14, 2011
Rest in Peace my Nori + Jatai + Yume Combo. I really lvoed that energy drain of hers.
Check out my Soundcloud!

Rainbows, sunshine. Everywhere we go.
  Posted on September 21, 2012 at 6:06 PM
#24
RagicanoX, The Black Inferno

Contribution: 1,467 (1,261 + 206)
Joined: April 3, 2010
Chas3_Th3_Dr3am wrote:

Rest in Peace my Nori + Jatai + Yume Combo. I really lvoed that energy drain of hers.


Yeah it was pretty good, but she now has a new and much more unique future...
  Posted on September 21, 2012 at 6:26 PM
#25
Chas3_Th3_Dr3am, Dreamer of the Ancestors

Contribution: 2,354 (2,097 + 257)
Joined: January 14, 2011
RagicanoX wrote:


(...)

Yeah it was pretty good, but she now has a new and much more unique future...

That team favors the drain effect over more damage. Now I have to tweak the team out.
Check out my Soundcloud!

Rainbows, sunshine. Everywhere we go.
  Posted on September 21, 2012 at 9:38 PM
#26
naruto-leaf, Swordsman

Contribution: 2,005 (1,806 + 199)
Joined: January 28, 2011
i think the new balance is ok since i never used jatai or tada. the ramen bowl is great.
Removed for ???
  Posted on September 22, 2012 at 8:58 AM
#27
kokojambo, The Manipulative Hunter of Hanto

Contribution: 259 (221 + 38)
Joined: February 12, 2012
Ramen + Sake combination will be great, thanks for such updates
  Posted on September 22, 2012 at 7:39 PM
#28
RagicanoX, The Black Inferno

Contribution: 1,467 (1,261 + 206)
Joined: April 3, 2010
kokojambo wrote:

Ramen + Sake combination will be great, thanks for such updates


Oh good idea, never thought of that.

ofc WoR would work well with it also. :D
  Posted on September 22, 2012 at 7:57 PM
#29
Hikaru, Professor

Contribution: 2,375 (2,097 + 278)
Joined: March 7, 2010
I personally wouldn't try to stop people from ending Bowl of Ramen, but whatever floats your boat.
  Posted on September 22, 2012 at 9:20 PM
#30
zero_raver, The Twisted Betrayer of the Moon

Contribution: 355 (330 + 25)
Joined: March 3, 2010
Loving the Jatai rework, long time coming and it works well with the character and makes quite a few new teams XD Niwa Yuki Jatai for for a poison stun win fest?