Topic: Legendary Katana of Niiro

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  Posted on June 15, 2011 3:33 AM
#91
idiotlupu, The Demonic Warrior of the Azure Dragon

Contribution: 367 (361 + 6)
Joined: March 4, 2010
Hellawyer wrote:
Spoiler

Yuurin with Katana... Can you imagine that? :laugh
25 damage to all enemies bypassing invulnerability with just 1 random and 1 cooldown... Wonderful!


u guess that but yuurin cant use that kanata buz he is wjite guardian is one point another he is from second region
and yuurin skill cost is 1 red and 1 white why u said when with kanata it only cost 1 random
1295505335.half.eldrikke_nystandbushbyechin.png
i upload that as i like dragon and bull lol :laugh :embarrassed
  Posted on June 15, 2011 3:37 AM
#92
Hellawyer, The Supreme Demon, Rank 1 of PLS-2

Contribution: 727 (665 + 62)
Joined: May 5, 2011
idiotlupu wrote:

Hellawyer wrote:

Spoiler

Yuurin with Katana... Can you imagine that? :laugh
25 damage to all enemies bypassing invulnerability with just 1 random and 1 cooldown... Wonderful!


u guess that but yuurin cant use that kanata buz he is wjite guardian is one point another he is from second region
and yuurin skill cost is 1 red and 1 white why u said when with kanata it only cost 1 random


No dude, I was making fun about the guy that confused Yuudai with Yuurin. Read some posts before the mine.

Edit: Lol, the guy is you :cheesy
  Posted on June 28, 2011 10:12 PM
#93
Megarock, The Flaming Tiger of the Ancestors

Contribution: 5 (5 + 0)
Joined: February 23, 2010
Prince_Of_Chaos wrote:

(...)

Increases damage dealth by demon rage by 10, decreases the cost of blind spot by one strenght energy and decreases cooldown of intercept by 1. Affect the holder with bleeding affliction dealing 15 affliction damage the following turn. This item can only be equipped by the Nirro clan.

PS - Instead of dealing extra 10 damage on demon rage, it can also decrease cooldown by 1. (no cooldown)


I really like your Version of the Katana, i would like to see that Katana instead the actual one, Asami/Yudai/Hikaru team is more like a instant win thks to the Katana

  Posted on June 29, 2011 1:11 AM
#94
Mirroga, The Twisted Alchemist

Contribution: 2,110 (1,914 + 196)
Joined: March 10, 2010
Prince_Of_Chaos wrote:

(...)

I have to disagree on this. This is not NA wher your chakra is priceless, here you can easily exchange energy and the whole won is different.

Using katana on Hana is pointless, but i used her even with Katana in 1 or 2 situations maybe.

Using on Yuudai is stupid since he already bleeding form demon rage, and if u dont have healer he is heavily up.

Im using Katana on Jun, and its okay. This way, he needs only 1 random energy on every skill.

My version of katana

Increases damage dealth by demon rage by 10, decreases the cost of blind spot by one strenght energy and decreases cooldown of intercept by 1. Affect the holder with bleeding affliction dealing 15 affliction damage the following turn. This item can only be equipped by the Nirro clan.

PS - Instead of dealing extra 10 damage on demon rage, it can also decrease cooldown by 1. (no cooldown)


You do know village/clan items work UNIVERSALLY for the clan members themselves. Making a village item just to empower its 3 members' unique skills is destroying the concept of village item itself. Like how universal Katana is to the Niiro because it decreases their "specific" skill's strength usage to none at cost of blood.

Also you do know your suggestion will make Yuudai become further OP by making him able to spam Demon Rage as long as I have strength energy and each one hits as hard as 30 damage.
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  Posted on June 29, 2011 4:37 AM
#95
sonicrules13, The Flaring Inferno of Santi

Contribution: 17 (17 + 0)
Joined: April 4, 2011
Yeah the sword is underpowered.
Some adjustmants could be done such as an extra 10 damage is dealt or something like that.
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  Posted on June 29, 2011 11:45 AM
#96
Mirroga, The Twisted Alchemist

Contribution: 2,110 (1,914 + 196)
Joined: March 10, 2010
sonicrules13 wrote:

Yeah the sword is underpowered.
Some adjustmants could be done such as an extra 10 damage is dealt or something like that.


It is neither underpowered nor overpowered. Hell a lot of people want to nerf it because it has a very high win percentage due to Yuudai and Jun's. Right now it needs no changing.
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  Posted on June 30, 2011 9:52 AM
#97
idiotlupu, The Demonic Warrior of the Azure Dragon

Contribution: 367 (361 + 6)
Joined: March 4, 2010
i accept mirroga jun and yuudai win % is increase by using this item and especial jun he is a god char from start and if he use that item he become real god
1295505335.half.eldrikke_nystandbushbyechin.png
i upload that as i like dragon and bull lol :laugh :embarrassed
  Posted on July 11, 2011 3:55 AM
#98
Brielga, Apprentice of the Tiger King

Contribution: 614 (576 + 38)
Joined: March 9, 2010
I think the katana is very well so no need to change
  Posted on July 11, 2011 4:02 AM
#99
spiral, The Relaxed Explorer of the Seishin

Contribution: 95 (78 + 17)
Joined: February 21, 2010
Mirroga wrote:

(...)

It is neither underpowered nor overpowered. Hell a lot of people want to nerf it because it has a very high win percentage due to Yuudai and Jun's. Right now it needs no changing.

Yeah arguably the Katana is balanced. But it pretty much makes Jun OP, while it's practically useless for Hana. So a change wouldn't be that bad. Again it's also true any kinda change to Katana could kill Yuudai. That's one seriously messed up VI...
  Posted on July 11, 2011 5:18 AM
#100
idiotlupu, The Demonic Warrior of the Azure Dragon

Contribution: 367 (361 + 6)
Joined: March 4, 2010
this VI item is well balance no need to change or nerf
buz if u can use will they will be good not under power
u know some team use yuudai with Vi to kill one enemy in first 2 turns.
jun can jump 2 time and kill akira.
hana can made her teammate invulnerable to melee and range skill
1295505335.half.eldrikke_nystandbushbyechin.png
i upload that as i like dragon and bull lol :laugh :embarrassed
  Posted on July 11, 2011 6:07 AM
#101
spiral, The Relaxed Explorer of the Seishin

Contribution: 95 (78 + 17)
Joined: February 21, 2010
idiotlupu wrote:

this VI item is well balance no need to change or nerf
buz if u can use will they will be good not under power
u know some team use yuudai with Vi to kill one enemy in first 2 turns.
jun can jump 2 time and kill akira.
hana can made her teammate invulnerable to melee and range skill

Everyone knows what it does to Yuudai and Jun. But I have never seen anyone who bothered to equip Hana with it. There are way better alternatives to free intercept for self affliction.
  Posted on April 21, 2012 5:41 AM
#102
totozapper, The Swift Hunter of the Ancestors

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I feel that it's only useful on Yuudai, but Jun kinds of suits it too. For Hana, well.... nothing to say.
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  Posted on May 13, 2012 1:24 PM
#103
ninja12341234, The Masterful Tactician of the Ancestors

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i think that with hana it should do no damage to her but increase the cool down of the move by like 1 or 2
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