[According to Community Survey]Top 5 Good Things About WoN:
1.)The game itself. WoN far surpasses N-A and S-A in terms of skill and creativity when it comes to the characters.
2.)Items. Kind of a tie-in with the above mentioned, but items are super important in this game, and I would really like to see some more.
3.)The overall sense of balance within the game. Anything that is outright OP is immediately called to attention. The problem being right now that we have had a lack of a real update, YET.
5.)User customization is always a super cool feature to have.
[According to Community Survey]Top 5 Bad Thing About WoN
1.)The users of this forum. No, seriously, a lot of the people on this forum piss me off. It's sad to see how ungrateful a lot of the users here are.
2.)How "grindy" the game feels. While I may not be in complete agreement with a lot of the users here, I do feel the amount of work needed to fully be where everyone else SHOULD be is a bit too much. That isn't to say I'd like to see the rarity/experience system removed, it is a good thing that help keeps the game alive. Many people won't remember, or won't want to admit that when the new system as released, there were at least 300 people DAILY for about two weeks, just playing.
3.)No more streak ladder makes me a sad sad team testing man.
4.)The new swap screen. I hate hate hate it. It's absolutely ugly. Please just change back to the old one.
Q: What do you like most about War of Ninja? Do you think there is enough of it in the game right now?
Unique characters in combination with unique items. Yes, I do feel that we have enough of these, and we still have a lot more to release.
Q: What would you want to see happen in the future of War of Ninja?
Character trainings. Nothing more, literally. I have been hyped for trainings since they were announced, and I still have a small sliver of hope that we will pull through with these.
Q: What do you think is the worst thing going on with War of Ninja right now?
Lack of players.
Q: What do you think is keeping the game going? Do we need more of it?
The "Grind." Is in a sense a double-edged sword. As I mentioned above, it helps keep longevity, but at the cost of annoying players that are faster than others. No, we don't need more of it, we need to find a solution that helps keep interest, while not granting everything to a player at once.
Q: Do you enjoy the game right now? Why or why not?
I actually agree with everything Roach has stated, including the part about an abundance of ungrateful players.