So once again, we're ignoring the core point of what I have been saying.
I am aware that there are issues, and highlighting the issues that have been mentioned before is clearly getting you nowhere. What we want is for you guys to say 'This is the problem, I think we should do this to fix it'. I am getting tired of repeating this over and over, if you guys can't understand what I'm saying then I'm done responding.
We don't need complaints, we need solutions.
Also, ffs, it was just a map. There are plans to re-integrate it, but it' so low priority right now because it's just a map.
JUST A MAP? Seriously? You all spent so much time, energy, and dedication to creating an awesome storyline, boss battles, and way of unlocking characters and you call it JUST A MAP? I just....Wow. That feel's insulting in so many levels.
The map made unlocking characters actually fun and unique. You guys have pretty much transgressed back to N/A and S/A style of unlocking characters. The only difference is that you are treating Ninja's like Mercenary's, instead of loyal subordinates of their clans. Sure, unlocking characters by map took only a few days of constant grinding, or even a few weeks of playing here and there. but at least it was enjoyable. I created multiple accounts during beta just to replay the map again, because that is how much I enjoyed it. After beta and we had to do map again to unlock all the characters, I then proceeded to play it 3 more times. The map was by far my Favorite part of the game and I absolutely loved unlocking the characters through the map. My suggestion has always been to remove this stupid mercenary contract unlocking and go back to the loyal subordinate way of the Ninja.
I do however like the new chapters, I don't understand why you couldn't start creating this while STILL having the map. After unlocking a character through the map you would unlock that characters chapter. That way we as players can get even more insight into the characters personality and trials from before they joined your team.
I would also like to point out that I WOULD contribute money to this game to unlock new villages with 3 new characters like how the Hebi and Seishin villages were, but I WOULD NOT do it to just unlock a character. I would say $5 for one add on village at one every 2 or 3 months would be very reasonable. I also don't see why that would not be able to be accomplished. As Nori pointed out, he is not the only one writing the stories anymore. So even if he get's writers block you can all help him to create more.
I also want to back Ocnarb up on his suggestiong, allow characters to get back to full stats the same way they used to be. Add the training's to get more diversity from those characters, or just make more characters with those skills that you love and want to see people use. Rather than filling up old characters with new skills that could be used on new characters.
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