1 strength and 1 random for a 25 damage skill and 30 potential damage(damage that can be gained when cutting moon is used on the next turn) is a little weak.
Jun can do 20 damage and 20 potential damage that does not fade after the next turn, with just 1 random.
I suggest making Jomon's Iron Star cost 1 str, but deal only 15 piercing damage and gives 10 extra damage to Cutting Moon the next turn. Then Cutting Moon cost 1 str and 1 random and adds 25 damage to Iron Star the next turn.
What do you think?
Please only comment if you have used Jomon or faced Jomon, but people using Jomon will have better outputs. Thanks.

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Posted on January 24, 2011 2:11 AM





