His first skill is confusing
>Sutikkī Tora uses Slashing fury
Was there a name swapping ?
Also, I'd switch the cost of his first and second skill
Stick pain should start with lower damage, like 10, and be growing. Or maybe have a reduce in the cost of one randon/strengh energy.
Toge can do the same thing as that skill but instead of having to gather charges on each char he accumulates them on himself.
I'd balance it with the cost reduction.
Final note: The clan concept isn't ok for me: Are they "evil" or are they a poisonous clan?
Will the next char have greasy hair and attack with oil? How is "sticky" a "element" ?
Nice catch, firstly I was gonna call it slashing fury but then I changed it because it sounded better since it's poison affliction that he'll do. This character uses poison, it doesn't mean it's a poisoning clan ^^ Well, it's not supposed to be a element, they just all are sticky, like, when you make a pact with them, you'll have to shake their hands and they will be sticked to the member of the clan and making things official and doesn't let you go that easily, this is an example. What this clan is supposed to be is a tracking clan, a clan that tracks enemies for his allies and sometimes attacks them for those very same clans.
Back to the characters skills:
Maybe the skill costs could be changed, but I think that those costs could actually be what separates them from overpowered to underpowered, and the sticky pain same thing, it could start at 15 though and cost 1 strength, but then we forget that the first skill affects all the others... 10 poison affliction is still kind of a big deal, but if it was to deal 10 damage and +5 to the enemy the skill would cost a random right?
tiger strike is underpowered... if u compare it to Yuurins Call of the Wild... it has a longer cooldown and doesnt bypass counters...
Yeah, I know but, with the preparation skill it deals 35 damage to all enemies, although I agree I lack an effect there, maybe sticky pain could increase by 5 the damage of that AoE skill
With the way his skill set is, he could afford to have more hp. Plus his skills could do more for their cost, I would either lower the cost or boost the actual skill, as others have pointed out as well. As for poisoned Claw, does it just add 10 affliction to his skills? Or did you mean to make an effect for "Slashing Fury"? Just making sure I understand everything. Also not quite sure I am getting the concept of the clan.
Sure, I'll put him to 100hp, it makes sense now that you mention it. And yes, poisoned claws just add poison affliction to the skills, making that 25 AoE skill actually deal 35 to all enemies.
The concept of the clan is to work for evil allies and do the dirty work for those clans, I might get more specifical about it, I'm needing that nori answers me a question I made him to make it more easy to understand perhaps. But they are an evil clan aswell, just to make sure you don't think they do what they do for the money they get from getting hired, no, they actually enjoy that.
They are sticky, I know it doesn't makes sense, but it was the first thing that come into my mind, I thought like, hmm, let me put here the first english name that crosses my mind, and it was "sticky" and then I thought, "ok this is gonna be a challenge" and I decided to try it out, there's not much that is thought already, only that they are like glue, when they stick around or attack someone, they'll get attached to them, thus the name sticky