Poll: Do you prefer the new descriptions?

28 vote(s) since May 30, 2014 at 4:09 PM

  • Hell yeah! (13) (46.43%)
  • I think it's better... (10) (35.71%)
  • I don't really care. (2) (7.14%)
  • They are worse! (3) (10.71%)
 Topic: Upcoming new skill descriptions.

There are no members reading this topic.


This topic was closed by Hikaru
  Posted on May 31, 2014 at 8:23 AM
#16
DefaultPlayer, The Radiant Blossom

Contribution: 54 (37 + 17)
Joined: February 10, 2012
Yay my name is in their skills! "Default" Lol
I can hardly wait for this epic upgrade!
  Posted on May 31, 2014 at 6:12 PM
#17
Nestec, Dreamer

Contribution: 1,507 (1,327 + 180)
Joined: January 31, 2011
JoeTurtle wrote:

turns, as by the 3rd turn the character is already dead? (Unless facing Kudoku, although I can't remember if the skill ends the 3rd turn or if the character remains stuns. Will have to research this.)


Pretty sure you're right -- the target is only stunned for 2 turns, and they die at the beginning of their third.
Qoute:


3) Is there a reason for combining melee and ranged into physical? From what I understand, skills are still melee and ranged, just instead of knowing from the description, you have to look at the classlist. It seems almost pointless to me.


Maybe this is just to differentiate from affliction, true, and piercing damage?
Roach wrote:

One quick nitpick from me, personally.

In the invulnerability skills, you should put "Become invulnerable for one turn" Instead of "Untargetable"

Untargetable implies that they can't be targeted at all, which is not the case if things like Yuzuki and Ikuchi are in play.


Oh silly Roach, two people before you already mentioned this.
  Posted on May 31, 2014 at 7:15 PM
#18
immortalman, The Untouchable Pacifist of the Kage

Contribution: 137 (111 + 26)
Joined: February 5, 2012
This is great, a fresh new look to the simple boring looking text. I really dig how the new skills look..
Looking forward to this.
  Posted on June 2, 2014 at 8:35 AM
#19
RagicanoX, The Black Inferno

Contribution: 1,467 (1,261 + 206)
Joined: April 3, 2010
immortalman wrote:

This is great, a fresh new look to the simple boring looking text. I really dig how the new skills look..
Looking forward to this.


WOO!! Looks so organized, colorful, nice aesthetics, and easy to read. I'm feeling hyped about it MAN! AHAHAHAHAH

This along with PVP + NEW ITEMS + BETTER CHARACTER & RARITY FINDING (to my understanding), all helps in raising the game's level of activity. Let's hope this fuels PVP in WoN much more! :D
  Posted on June 8, 2014 at 1:12 PM
#20
badea1, The Protective Saint of the Ancients

Contribution: 62 (59 + 3)
Joined: April 9, 2010
Good work with the new skill descriptions. I can't wait to see how cool the skills description of Saisei Tenkei
  Posted on June 11, 2014 at 8:22 PM
#21
louis3333, The Drunken Addict

Contribution: 550 (516 + 34)
Joined: March 6, 2010
Very well thought. Not that it would be useful for me, but if it can help some players then why not.
  Posted on June 17, 2014 at 8:05 PM
2 thumbs up
#22
Yukigaaru, The Respected Commander of the Military

Contribution: 1,628 (1,085 + 543)
Joined: January 21, 2010
Just want to give a quick update.

All descriptions for skills and their levels are close to ready.
Flavor texts are also done for all skills and items.
The client changes are ready which has in-battle skill descriptions function like a tooltip (on hover); the in-battle bottom bar is completely removed which makes the inbattle screen smaller in height.

We have some fine-tuning to do and finish up some descriptions for bosses but we should be all done within a week from now.
  Posted on June 18, 2014 at 12:01 AM
#23
naruto-leaf, Swordsman

Contribution: 2,005 (1,806 + 199)
Joined: January 28, 2011
Good job on this didn't see this until now. Can we get a preview of how the screen is going to look?
Removed for ???