I think Amaya needs a MAJOR Rework
the reasons are as follows:
First: Amaya is probably one of the least uses character in-game, especially in points/streak ladder i faced her ONCE and already got roughly 100 matches on points/streak ladder
Second: She totally lacks usability and versatility, which is why she doesn't fit real good in any team
Third: She is easy too easy to deal with... one item can shut her down COMPLETELY for 2 turns, expect for invul skill, - namely, sleeping powder - and if she didn't get her protector on soon enough, she dies within 1 or 2 turns then
Additionally, without book of mentality, it is hard to pull night rain off - and with book of mentality, it becomes predictable enough, so that you can invul 1 or 2 characters, or use smoke bomb, use a stun if no WoR or Sake is used, or even use a countering skill if you have one available
Next, Amaya gets better the fewer enemies are there, but on the other hand, she is then also targeting less enemies, which is a tad problematic IMO, as her cost may decrease, her attacks strength gets also weaker
Furthermore, If you kill amaya off first, which is usualy not too hard, she can hardly do a thing throughout a match expect for being BAIT
SO
I think i've listed enough reasons to prove, that Amaya screams for a complete rework
If i think about a rework suggestion, i'd do it the following way:
Ethereal Protector: Grants 30 points of dd infinetely and heals amaya for 5 health. Everytime this skill is used, it heals 5 more health up to 20 health at max, and if this skill is used while in effect, no dd will be granted and will cost no energy. After this skill ended, it cannot be used for 2 turns.
CD:1 cost:one random classes: instant, tactical
This improves her survivability, as she couldnt get raped that hard by affliction then anymore, due to the heal, which slowly adds up - and even though if this one is a tad complicated, it would improve her greatly
Midnight Massacre: For 2 turns, the first non-tactical skill of one target enemy will be countered. If this skill ends and no skill was countered through this skill, Amaya will gain one Intelligence energy.
cost: one intelligence; cd:2; Classes: Tactical; instant
This makes the skill much more appealing to use and increases the synergy with her own skills, as it can grant energy if it didn't counter
Night Rain: Affects one enemy with Night Rain infinetely. While affected by it, the enemy takes 20 affl. damage every turn and will have their skills cost increased by one Wisdom. This skill ends once a skill is used and once the skill ends, it cannot be used for 1 turn. If one of Amaya's allies are dead, the skill will cost one intelligence and one random. If two of amaya's allies are dead, the skill will cost one intelligence energy.
Cost: 2 Intelligence; cd: 1; classes: Mental, Instant
I turned Night Rain into a signle targeted skill, to make it more useful and better adaptable to the flow of battle
To summarize the changes:
1.Added a low, but steady healing effect to Ethereal Protector - but this version could be a tad overpowered
2.Made Midnight Massacre more useful in terms of effectiveness, but considerably weakened it on another side - i am not sure if that skill is a tad up, though
3.Night Rain got the biggest Rework - i made it single targeted, so that it is easier to use and can adapt better to the flow of battle. Also, this version may often prove to be more effective, as she would be a much greater help in taking out individuals - though, i am not sure if that skill is a tad up
So....
If anyone wants to leave comments, you are free to do of course
I'd also like different rework suggestion for Amaya, and if they are deemed good, I'll list them as another possible rework
Also, feel free to criticize my rework suggestion - but please give a REAL REASON why, and possibly how I could improve the suggestion
sig made by bloodyfire.. thanks cutie:3

The story and the characters of my first clan - The Shikketsu Clan

The story and the characters of my first clan - The Shikketsu Clan
Posted on March 17, 2011 12:56




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