Topic: New Item
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This topic was closed by Yukigaaru
  Posted on March 21, 2011 12:50
#1
sajevoni, The Worthy Commander of Ninja Arts

Contribution: 168 (161 + 6.6)
Joined: February 17, 2011
Sharpening stone

Sharpens the arrows for range and swords for melee type characters.

Increase melee or range damage to an ally by 20 this turn.
Tactic, instant
no energy
infinite


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"goodman"
"who never quits"

  Posted on March 21, 2011 13:01
#2
allanate, Warbringer

Contribution: 837 (796 + 40.7)
Joined: February 17, 2010
theres already a skill similar to it, battle roar.

  Posted on March 21, 2011 13:02
#3
sajevoni, The Worthy Commander of Ninja Arts

Contribution: 168 (161 + 6.6)
Joined: February 17, 2011
its item... and it buffs one ally... and it buffs range not only melee
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"goodman"
"who never quits"

  Posted on March 21, 2011 13:03
#4
Zelkyrie__, The Radiant Blossom of the Winter

Contribution: 1,056 (931 + 124.8)
Joined: January 11, 2011
I can say that it's quite balanced, but it lacks originality and diversity.
6/10 :D
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  Posted on March 21, 2011 13:08
#5
sajevoni, The Worthy Commander of Ninja Arts

Contribution: 168 (161 + 6.6)
Joined: February 17, 2011
ehehehe... ait.... try to make original...
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"goodman"
"who never quits"

  Posted on March 21, 2011 13:09
#6
allanate, Warbringer

Contribution: 837 (796 + 40.7)
Joined: February 17, 2010
sajevoni wrote:
its item... and it buffs one ally... and it buffs range not only melee
i said similar to, not exact, anyway theres no use for it.

  Posted on March 21, 2011 13:25
#7
miso569, The Crystal Saint of the Darkness

Contribution: 514 (489 + 25.3)
Joined: March 9, 2010
why cooldown infinitive?maybe 4 cooldown not infinitive
7/10 dude

  Posted on March 21, 2011 13:28
#8
sajevoni, The Worthy Commander of Ninja Arts

Contribution: 168 (161 + 6.6)
Joined: February 17, 2011
allanate wrote:
(...)i said similar to, not exact, anyway theres no use for it.

there's still strategic use for it...
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"goodman"
"who never quits"

  Posted on March 21, 2011 13:29
#9
sajevoni, The Worthy Commander of Ninja Arts

Contribution: 168 (161 + 6.6)
Joined: February 17, 2011
miso569 wrote:
why cooldown infinitive?maybe 4 cooldown not infinitive
7/10 dude
yup we can adjust it... its will not still be OP...
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"goodman"
"who never quits"

  Posted on March 21, 2011 13:38
#10
-Je5u, Samurai of Ninja Arts

Contribution: 711 (678 + 33.4)
Joined: January 23, 2011
This sounds Ok item
6.5/10
If nothing seems to go right,
turn left! :teethFinland

  Posted on March 21, 2011 13:42
#11
xXxMarcelxXx, The Untouchable Champion of Death

Contribution: 5,453 (4,923 + 529.5)
Joined: July 30, 2010
Cooldow should be 5.
I like the idea as an item.
8/10

  Posted on March 21, 2011 13:55
#12
sajevoni, The Worthy Commander of Ninja Arts

Contribution: 168 (161 + 6.6)
Joined: February 17, 2011
xXxMarcelxXx wrote:
Cooldow should be 5.
I like the idea as an item.
8/10
thnx!!!
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"goodman"
"who never quits"

  Posted on March 25, 2011 12:01
#13
Chas3_Th3_Dr3am, The Swift Swordsman

Contribution: 1,552 (1,486 + 66)
Joined: January 14, 2011
If the Item cost 1 random, It'll be balance. Kurai's AoE is Ranged, so the skill wouldnt make since.
  Posted on March 25, 2011 13:00
#14
-Je5u, Samurai of Ninja Arts

Contribution: 711 (678 + 33.4)
Joined: January 23, 2011
Chas3_Th3_Dr3am wrote:
If the Item cost 1 random, It'll be balance. Kurai's AoE is Ranged, so the skill wouldnt make since.

Agree, it cuold be OP in some situations, but as i alreay said, this item sounds OK, u just have to balance it little bit more
If nothing seems to go right,
turn left! :teethFinland

  Posted on March 25, 2011 15:06
#15
^_^, The Feral Diva

Contribution: 850 (723 + 127.4)
Joined: February 19, 2010
5/10 .
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