Topic: Tokens review

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  Posted on April 18, 2011 2:38 AM
5 thumbs up
#1
AlbusDumbledore, The Insightful Professor of True Sight

Contribution: 797 (744 + 53)
Joined: January 24, 2011
Just to make it clear, I'm making this topic only to review the tokens idea. Nothing else. I didn't know where to post this, but this seemed the most suitable place.
Also, it's the second time I'm writing this, because the first time I accidentally pressed the "Clear Post" button. Who came up with the idea to have that button right next to the "Post Topic" one? Seriously. Whoever you are, I hate you.

Anyway, let's get this over with.

First of all, I dislike the idea. I like the concept of it, but what you have to do in order to get them is not a... great idea. Take me as an example. I don't want to risk losing my streak for now, so I don't play streak battles. That's 20 points less in the day's max score. Also, 20 tokens a day (max) doesn't seem quite right for me. I've got to rely on my skills a lot to avoid losing, as one loss equals 3-5+ wins in experience. The fact that you get 275 tokens at the end of the story doesn't improve my mood either. It makes players rush and play more. I'll get back to this point later.

Now, my second point! Doing streaks to get tokens is fine, for people who aren't very good at it or don't have any decent streaks at the moment (no, this is not a comment intentionally made to insult anyone). Now, doing regular, points ladder battles... that's a problem. I must risk my own points in order to get tokens. This goes extremely out of the regular game balance. Before tokens were introduced, people didn't need to risk doing ladder battles: they could obtain their characters/items just by doing the good old missions. No special requirements involved!

To make the long story short, I feel (and I believe I'm not the only one -correct me if I'm wrong-) pressured by the tokens system. Risking my points and streaks is a must if I want to get enough tokens for the next update patch. If I don't, what will I do when facing the new characters? At the beginning, I won't know any of their skills, so the odds will be against me.
If I stop playing for a while and decide to get back, how far will the token system have gone? Will I even be able to catch up without great odds of losing what I strived to obtain during my 'career'?

I guess those were the main points I wanted to clarify, if I remember anything else I'll just post it. Thanks again for taking your time to read this. :amused
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  Posted on April 18, 2011 2:48 AM
#2
vira-frangos, The Respected Commander

Contribution: 35 (31 + 4)
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you know, now that you mention the situation i've gotta say you have some point. i never realised that (mabe because my streak is 0 lol)

i think they should give some tokens in the quick battle mode :amused
  Posted on April 18, 2011 3:33 AM
#3
obolisk, The Innocent Fugitive of the BETA

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Joined: March 6, 2010
I agree with you albus. The streak ladder tokens would be hard for anyone trying to keep a high streak. The points also are risky since being a high lvl and losing to a low lvl causes major setback on ur point ladder achievements. I even understand the not playing for a while one because other games i have played have updated when i chose to stop playing for a while and who knows how many villages or bonus characters or items have been released when you were gone just with tokens alone. However, i think the token thing is just something they tried to re-encourage players to play this game and serve as a bonus reward to players who played WoN. I dont know if it is a sucess but this is just my acessment of tokens.
  Posted on April 18, 2011 3:36 AM
#4
AlbusDumbledore, The Insightful Professor of True Sight

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Joined: January 24, 2011
You are right obolisk. I do get their main point here, to encourage people to play ladder battles etc. But I don't think this had to be the way to do it. They should have aimed at something different. That's just my opinion anyway.
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  Posted on April 18, 2011 3:48 AM
#5
zacrathedemon5, The Manipulative Defender of Santi

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I agree with you 100%.
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  Posted on April 18, 2011 3:49 AM
#6
Kabuto__Yakushi, The Twisted Harvester of Death

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well, it certainly made the ladder more active - now I dont only get level 1's to fight on points ladder, which is relief

I dont do much streak ladder, but especially in your case(+40 streak ftw!!) I understand your point


but I would like to add something: the time

I dont have time to play everyday, and play around 3-5 days a week(nearly never got at the weekends)
then, one may not like to play all that much(maybe also an issue of time) - people have school, work or whatever to take care of, too



and now some calculations...
1 village is released, another one is to come.. thats 800 tokens total

7 bosses will be released - assuming every boss costs the same(and I guess that some of the "end-bosses" like kozan isshou or niiro toge might cost more), its 7 times 150 tokens - a whole of 1050 tokens

so one would need 1850 tokens just due to the content which is sure to be released...

further, lets say one gain about 10-12 tokens a day(calculating in that one doesnt play every day)....

one would need around 5-6 month to get the content

now, most people have a 50% win ratio - so it's around 8 battles a day for them(again, calculating in that one doesnt play every day)


so it's 8 times 150 battles roughly - 1200 battles just for the current content

and these small gains on missions dont help much(I mean, all missions together do not even let you buy a single village atm)


so I think the matter of time is another very important one there - it's a game, and I like this game and would of course like to have all content, but this is just TOO much work

I like the idea in general, especially as I enjoy that the game is more active... but it's too hard to get tokens considering these high prices
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  Posted on April 18, 2011 3:54 AM
#7
AlbusDumbledore, The Insightful Professor of True Sight

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Kabuto, that was one of my thread points originally, but I didn't bring it up. Why? People might say "we have time, if you don't, then maybe it's because you don't like this game enough".

Time indeed is one of the most important factors in the token system, as I specified before, kind of. If you don't play constantly, you'll be 'left behind'. In a way, I feel forced to play ladder battles to keep up.
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  Posted on April 18, 2011 4:10 AM
#8
Kabuto__Yakushi, The Twisted Harvester of Death

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AlbusDumbledore wrote:

Kabuto, that was one of my thread points originally, but I didn't bring it up. Why? People might say "we have time, if you don't, then maybe it's because you don't like this game enough".

Time indeed is one of the most important factors in the token system, as I specified before, kind of. If you don't play constantly, you'll be 'left behind'. In a way, I feel forced to play ladder battles to keep up.


ah ok.. well, I didn't see it before the edit then

but I have to agree with you with the "left behind" part.. thats a pretty serious thingy actually

I myself also feel forced to play ladder games - I want to at least get the +3 tokens every day...

one could say "noone is forcing you to get the new content"
but actualy, I very much like this game, and so I want the new content - and that is what is forcing me to play ladder games..

and also, it's not that I never play ladder games, I ladder considerably much, but at times I just don't want to play the game and also, once new missions are out, I would spend most of my time in-game missioning I guess
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  Posted on April 18, 2011 5:11 AM
#9
Roach, The Masked Samurai of the Red Dawn

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So, you're crying about not being able to get points because you're too damn proud of your records?

The only argument I agree with is that 40 tokens SHOULD NOT be the maximum amount per day.
  Posted on April 18, 2011 5:17 AM
#10
darkninja9, The Relaxed Senior of the Nobles

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yeah..its risky.but without this everybody will not be playing ladders. this is the only way to make them play.
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  Posted on April 18, 2011 5:32 AM
#11
miso569, The Crystal Saint of the Darkness

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yes i agree it is damm costly to get even 1 char.i mean-you have to play 4 days for atleast 2 hours just to get 1 CHAR.i also that you dont want to lose your streak or level.i think they should add tokens also to achiviemnts system so when you earn for example 300 damage ach you gain 3 tokens.so make it bit easier for those like you who risk too much getting tokens
  Posted on April 18, 2011 9:40 AM
#12
Darthgrimm, The Twisted Demon of the Spirit World

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While I agree that everyone should be playing ladders, I feel that everyone will play to earn the achievements and titles that are only earned by playing them.

I hope the token system will be massively reduced, as the current state feels like a massive mmorpg farm for each village and character. the daily tokens are farmed in a really long time, as noone surrenders and an average game takes around 10 minutes, and you might also lose it, as no team is invincible, and there is also a luck factor invloved.

One more point is that the ppl who play more have an advantage over the ppl who play less, but might be better at the game, as a ladder game can be lost by meeting a new character who you dont know how to counter, and the game tooltip wont show his skills until you won 1 game against him.

I think it will harm the image of the game if the general feeling will be "farm to win".

My conclusion is: please reduce the number of tokens in opeing the new villages and characters, because its already feeling like a burden when I am playing almost 5 days/week. Also, I think you want many ppl playing the new characters, so you can see if they are balanced or not.

regards,
darthgrimm


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  Posted on April 18, 2011 9:30 PM
#13
AlbusDumbledore, The Insightful Professor of True Sight

Contribution: 797 (744 + 53)
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Roach wrote:

So, you're crying about not being able to get points because you're too damn proud of your records?

The only argument I agree with is that 40 tokens SHOULD NOT be the maximum amount per day.


What's the point of flaming here? Seriously.
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  Posted on April 18, 2011 11:30 PM
#14
Roach, The Masked Samurai of the Red Dawn

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AlbusDumbledore wrote:

(...)

What's the point of flaming here? Seriously.

I'm not flaming, at all. Lol.

I'm stating that simply because of your records, you refuse to regularly play the game. Which, in turn, leads to you complaining about not being able to gain tokens.

When it comes right down to it, what matters more? You being able to play the game to gain tokens and new content? Or some big hot shot record that you can easily screencap?

Again, it's not "Forcing" you to play, it gives an incentive to play. You don't NEED DLC villages and characters. The same way you don't NEED to keep an astounding record. If you really care about characters and items that much, then you have to forsake your glorious record.

I can understand where you're coming from, but it doesn't make sense to be complaining about it. If I were in your position, again, I would screencap it so you can brag or whatever and still get your tokens.

There's no need for the WoN staff to cater to those that are on the higher end of the spectrum. This game is meant for the enjoyment of everyone.

And, again, I mean no disrespect whatsoever, you're a great player, we all know that.
  Posted on April 19, 2011 12:02 AM
#15
AlbusDumbledore, The Insightful Professor of True Sight

Contribution: 797 (744 + 53)
Joined: January 24, 2011
I stand by my words, it is a forced way to do ladder battles. Again, even though I can take screens and all that blablabla, I'll still be putting my 'record' in danger. I can't afford to play all day long either. I'm still waiting for the streak achievements and mods are telling me new patches will be released soon. I won't be able to catch up and by the time I start doing ladders to get my tokens, I'll be facing a lot of new characters to get them. It's not about records at all. Please read the topic again.
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