Poll: Did you enjoy the region?

3 vote(s) since June 7, 2011 11:17 PM

  • Yes, I did (2) (66.67%)
  • No, I did not (0) (0%)
  • Good characters, bad story (1) (33.33%)
  • Good story, bad characters (0) (0%)
 Topic: Kaito Region by LuccaHurricane

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  Posted on June 7, 2011 11:17 PM
#1
LuccaHurricane, Defender

Contribution: 46 (41 + 5)
Joined: February 18, 2010
Region of Kaito

All Guards are generic and use the same skills of those in the game

Story Line
The Kaito region is located in a island southwest of Hanto. The four clans who dominate the area are the Kurogane, the Shinkyou, the Deido and the Kishi. According to legend of this region, a long time ago, a legendary warrior was born within the Kishi. He possessed huge skills in fighting and forging weapons. His quest began when a demonic being forged the most powerful weapon known at that time. A blade filled with the powers of darkness that was able to unleash hell on Earth. The grandmaster, as he was called, was blessed with the Four Great Senses: Strenght, Wisdom, Willpower and Faith. He merged those powers in a single blade, that became known as the Angel Blade. With a powerful weapon in hands, the grandmaster challenged the demonic being to a battle to decide the fate of Kaito. The grandmaster won the epic battle, and in his last forces, split his weapon into four separate swords, that together would summon the Angel Blade, and gave one to each clan to balance the region of Kaito again. Now, a long time later, the demonic Shinkyou Kazuya has managed to control the weapon held by the devil warrior himself, the Hell Sword. With the power of a true god on his hands, he aims on becoming the single lord of the region and the only thing capable of stopping him is the Angel Blade.


Clan #1 - Kurogane Clan

History: The Kurogane Clan is a peaceful clan but is very closed and rarely allows strangers to come inside their walls. Some of their members can control multiple kinds of metal. This has proven effective in battle as they were able to conquer the plains where their village now is. Some clans in the region buy Ore from the Kurogane due to their high reserve. One of the richest clans in all the Shogunate, the Kurogane members also have great technology. Deep inside their mines lays the Sword of Wisdom, forged by Grand Master.

Titles:
...of the Kurogane (150 points)
...Bender... (250 points)
The hardened... (350 points)
...of Metal (425 points)
Characters wrote:

Kurogane Teiko
Description: Kurogane Teiko is a girl on her early twenties. She has tanned but clear skin, black and long hair and green eyes. She wears a gray sleeveless blouse with the Kurogane symbol on each side of the bottom part of it, long black gloves with a silver trim that resembles waves. She also wears black pants with the same trimming of the gloves and boots of the same color, to the point it seems that those are an extension of the pants. She always carries a gun-like device disguised as a gauntlet.

Bio: Teiko has lived alone since she was 12 when her parents died from unknown reasons. Since then, she had no friends and sometimes has shown signs of depression. Despite this, she is a brilliant person, with an IQ of 170 and the impressive achievement of being the youngest person ever to join the Kurogane Academy. Despite her fame, Teiko rarely says a word and is clearly a sad person.

Titles:
The recluse... (30 points)
...Inventor... (80 points)


Moveset
Kurogane Teiko - Collaboration - 90 HP
Kurogane Teiko is one of the best inventors in the Kurogane academy. Her proficiency in creating battle devices made her famous around the village. Her inventions together with the clan ability she possesses make her a powerful ally.

Skill: Iron Shot
[Picture] Teiko firing from her gauntlet
Teiko deals 15 damage to one enemy.

Energy Required: 1 random
Cooldown: none
Classes: Ranged, Instant

Skill: Flashbang
[Picture] A grenade with a blue ideogram meaning "Light"
Teiko makes all her allies invulnerable to melee and ranged damage for 1 turn and deals 5 affliction damage to all enemies.

Energy Required: 1 wisdom, 1 random
Cooldown: 2
Classes: Tactic, Instant

Skill: Iron Medicine
[Picture] A bottle of silver liquid
Teiko heals one ally for 15 points for 2 turns. That ally will deal 5 extra melee and ranged damage during this time.

Energy Required: 1 intelligence, 1 random
Cooldown: 3 turns
Classes: Tactic, Aura

Skill: Gauntlet Parry
[Picture] Teiko blocking a sword with the gauntlet
Makes Teiko invulnerable for 1 turn

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant

Kurogane Kamui
Description: Kamui is the youngest captain of the Kurogane Army. A 18-year old man, Kamui is always dressed in his uniform: a dark grey samurai armor with golden trimmed shoulderpads and boots. He is a tan-skinned man, with dark brown eyes and a hair totally covered by his helmet. Under his armor he also wears a pair of black pants, but always fights shirtless. His main weapons are his twin katanas. He also bears a huge scar on his chest.

Bio: Kamui is the third of four brothers who always dreamed on becoming soldiers of the Kurogane Army. Since his childhood, he trained with his brothers but unleashed their rage when he was the only selected to join the army. One month after he was graduated, his brothers set up an ambush and attacked him. He was able to defeat them all and finally earn their respect. During this battle he gained the scar on his chest. His cheerful persona opposes to his serious side shown when in battle.


Titles:
...Soldier... (40 points)
The tough... (90 points)


Moveset

Kurogane Kamui - Disruption - 110 HP
Kurogane Kamui is the youngest captain of the Kurogane Army. His skill in manipulating metal allied with his mastery of the Kurogane Double Blade Style can make him a nightmare for any enemy.

Skill: Extended Slash
[Picture] An extended sword slashing a ninja from far away
Kamui deals 15 damage to one enemy bypassing invulnerability. Each time this skill is used it will deal 5 more damage. (max. 35).

Energy Required: 1 strenght, 1 random
Cooldown: 1
Classes: Melee, Instant

Skill: Deadly Stab
[Picture] Two swords trespassing a ninja
Kamui affects one enemy with a Bleeding Affliction dealing 10 damage for 2 turns. During this time, the enemy will deal 5 less melee damage.

Energy Required: 1 random
Cooldown: 2
Classes: Melee, Instant

Skill: Iron Interceptor
[Picture] A iron ball with multiple arrows floating near it.
Kamui disables ranged skills from all characters for 2 turns and affects himself with a Ki affliction and takes 5 damage during this time.

Energy Required: 2 intelligence
Cooldown: 5
Classes: Tactic, Channeling

Skill: Twin Deflection
[Picture] Two swords blocking an arrow
Makes Kamui invulnerable for 1 turn

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant

Kurogane Itazuki
Description: Kurogane Itazuki is a man on his early forties and the clan's Daimyo. He has clear skin, grey hair and black, menancing eyes. He usually wears a black jacket with silver trimming with an equally dark shirt under it. His black pants bear the clan symbol (an ideogram meaning "Iron") in silver.

Bio: Itazuki is the most gifted Kurogane on the last 100 years. Since he was born, he was trained in the arts of the metal. He was the youngest member to join the Kurogane Army when he graduated at age 10. Many villages feared his skill during the War of the Sun and tried to assassinate him. Itazuki overwhelmed his attackers. Since the day he became daimyo, the clan is peaceful because many members of the clan fear him when he is actually a nice and friendly person.


Titles:
...Leader... (50 points)
The menancing... (100 points)

Moveset
Kurogane Itazuki - Assassination - 100 HP
Kurogane Itazuki is the Daimyo of the Kurogane clan. His skills with metal far surpasses all his clanmates allied to his mental ability make him the most dangerous enemy one can find in the Kurogane.

Skill: Blast of Steel
[Picture] Silver poles flying from a hand.
This skill deals 10 damage to all enemies.

Energy Required: 1 wisdom, 1 random
Cooldown: 1
Classes: Ranged, Instant

Skill: Metallic Glance
[Picture] A shining silver eye
This skill marks one enemy for 2 turns. During this time, all damage that enemy deals is reflected onto himself. If Itazuki dies during this time, that enemy will take half of the damage Itazuki took in the last 2 turns.

Energy Required: 1 wisdom, 1 intelligence
Cooldown: 5
Classes: Mental, Channeling

Skill: Heavy Metal
[Picture] A block of metal falling
This skill instantly kills one enemy whose health is below 36 health. This skill bypasses invulnerability and affects Itazuki with a Ki affliction dealing 5 damage to him.

Energy Required: 1 wisdom
Cooldown: 2
Classes: Ranged, Instant

Skill: Shield of Steel
[Picture] A barrier of shining metal
Makes Itazuki invulnerable for 1 turn.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant


Clan Item
Armor of the Kurogane Bender
[Picture] Shining silver shoulderpads
Each time the holder of this item uses Blast of Steel, Iron Shot or Iron Interceptor, this skill grants it a protector of 30 hit points for 1 turn. If this skill is in cooldown while it's activator is used, no protector will be granted. This skill can only be equipped by the clan

Energy Required: None
Cooldown: 3
Classes: Passive, Instant


Clan #2: Kishi Clan

History: The Kishi clan is one of the eldest villages of the world. Their members follow his strict code of honor, never using cheap shots or sneak attacks. Their village is located in southeast Kaito, in the Great Plains, where they fought multiple wars. Although their members have no special power, they inherited the attributes of their Grand Master, being able to forge and handle weapons with huge skill. In a shrine, the Kishi keep their greatest treasure, the Sword of Willpower, forged by their first member.

Titles:
...of the Kishi (150 points)
...Warrior... (250 points)
The honored... (350 points)
...of the Army (425 points)
Characters wrote:

Kishi Darui
Description: Kishi Darui is a young man on his mid-twenties. He has tanned skin with tattoos of crossed swords on both arms. He wears a black ninja mask whose lower part is shred, showing his mouth and chin. He has dark brown eyes. He wears a white sleeveless gi together with a black loose pair of pants with shuriken designs tied by his red belt. His brown shoe has metal protection to stop arrows. He always carries his war hammer, made of silver. He was trained by the soldiers in the Way of the Crushing Tiger, a style which main principle says the fighter must always be attacking.

Bio: Kishi Darui is a sergeant in the Elder Troops and one of their top warriors. Since his childhood he loves to fight, being great friends with Kazuki. They have fought together since they met and are great friends since today.

Titles:
The crushing... (30 points)
...Brawler... (80 points)

Moveset
Kishi Darui - 120 HP - Assassination
Darui is an elite warrior trained in the Way of the Stone Tiger. His skills with the war hammer are unmatched and few can make a stand to his overpowering physical strenght and agility

Skill: Tiger Slam
[Picture] Darui crushing a ninja with his war hammer.
This skill deals 20 piercing damage to one enemy. If the enemy is invulnerable, this skill may bypass the invulnerability, but will deal only 10 damage.

Energy Required: 1 strenght
Cooldown: 1
Classes: Melee, Instant

Skill: Hammer Dance
[Picture] Darui swinging the hammer
This skill deals 15 damage to one random enemy and stuns it for 1 turn.

Energy Required: 1 strenght, 1 random
Cooldown: 1
Classes: Melee, Instant

Skill: Tiger Flow
[Picture] Darui covered in a brownish-orange aura
Darui will counter the next melee skill used by an enemy. If the counter is succesful, that enemy will take double damage from Tiger Slam next turn. This skill is invisible.

Energy Required: 1 wisdom, 1 random
Cooldown: 2
Classes: Tactic, Channeling

Skill: Hammer Block
[Picture] Darui spinning the halberd
Makes Darui invulnerable for 1 turn.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant


Kishi Kazuki
Description: Kazuki is a caucasian young man with brown curly hair and blue eyes. He wears a blue coat with a golden symbol of a shuriKamui above his white shirt and dark black pants that go until a little bit above the ankle. His white shoes have blood-red and silver trimming. Trained in the Way of the Soaring Hawk by monks, he always carries an iron crossbow in his back, together with an arrow pack.

Bio: Kishi Kazuki is a blacksmith and owner of a weapon shop. Always used to build things, Kazuki did not take long to start creating weapons. He vowed to never fight with blades again after he struck his teacher by accident, but showed great talent at ranged combat, as well as being a master strategist and excellent chess player. He is now studying a new product that recently arrived on his store. The merchant who sold it to him called it "gunpowder".

Titles:

...Blacksmith... (40 points)
The strategist.... (90 points)


Moveset
Kishi Kazuki - 100 HP - Collaboration
Kazuki is a blacksmith and the owner a store in the Kishi village. His skills in creating weaponry and fighting from afar are to be feared, but he cannot fight melee like most Kishi.

Skill: Hawk Shot
[Picture] Kazuki firing the crossbow single-handed
This skill deals 20 ranged damage to one enemy.

Energy Required: 1 agility
Cooldown: none
Classes: Ranged, Instant

Skill: Enemy Analysis
[Picture] Kazuki's blue eye
This skill increases melee and ranged damage dealt by one ally for 10 during the next 3 turns.

Energy Required: 1 wisdom, 1 random
Cooldown: 3
Classes: Tactic, Instant

Skill: Ammunition Change
[Picture] A pack with arrows
This skill's effect vary according to how many times it was used. On one use, increases the damage dealt by Hawk Shot by 5. On two uses, it affects an enemy hit by Hawk Shot with a Poison affliction dealing 5 damage. On three uses, it affects an enemy hit by Hawk Shot with a Bleeding affliction dealing 10 damage. On the fourth use, doubles the damage dealt by Hawk Shot. Effects do not stack. This skill can only be used 4 times.

Energy Required: 1 random
Cooldown: 1
Classes: Tactic, Instant

Skill: Kazuki Dodge
Makes Kishi Kazuki invulnerable for 1 turn.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant

Kishi Chisoku
Description: Chisoku is an elder man that walks around in a orange robe to cover a black ninja outfit that totally covers his face, except for his dark brown eyes. The ninja outfit has a red belt and multiple silver shuriKamui designs. His boots are dark-gray with a red trim. He carries golden ninja claws, which are the main weapons of the Way of the Burning Eagle, style created by himself. Despite his elder looks, he posseses great speed and agility.

Bio: Kishi Chisoku is the oldest man in the Kishi village. He has created the Way of the Burning Eagle and proven his proficiency in combat multiple times. He is a serious, lonely and depressive man who rarely breaks a smile. When young, Chisoku was able to defeat an entire army alone, but now his old body handle so much. But he also bears a huge passion for his clan and has been indicated more than once to become Daimyo, refusing every single time so the rightful owner of the throne and succesor of the grandmaster could become the true leader of the Kishi.

Titles:
...Ninja... (50 points)
The elder... (100 points)


Moveset
Kishi Chisoku - 80 HP - Disruption
Chizoku is a legendary fighter and creator of the Way of the Burning Eagle. His mastery in fighting with hand-mounted ninja claws made him famous around the world, just like his passion to the old Kishi traditions.

Skill: Eagle Claw
[Picture] A pair of golden claws shredding a body
This deals 15 damage to one enemy and puts one Eagle Mark on the enemy.

Energy Required: 1 agility
Cooldown: none
Classes: Melee, Instant

Skill: Deception
[Picture] Multiple clones of Chisoku
This skill counters all melee and ranged skills used by the enemy next turn. If no enemy is countered, one random enemy is affected with a Ki affliction and takes 10 damage.

Energy Required: 2 wisdom
Cooldown: 4
Classes: Mental, Channeling

Skill: Eagle Storm
[Picture] Multiple enemies impaled by claws
This skill deals 0 damage to all enemies. For each Eagle Mark on the field, this skill will deal 10 more damage (max. 5 marks). This skill cannot be countered and will remove all Eagle Marks when used. All enemies affected by this skill will deal half damage in the next turn.

Energy Required: 1 agility, 1 wisdom
Cooldown: 3
Classes: Melee, Instant

Skill: Chisoku Evasion
[Picture] Chisoku jumping between two projectiles
Makes Chisoku invulnerable for 1 turn.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant


Clan Item
Kishi Blade of Willpower
[Picture] Light-blue sword with a golden hilt.
This skill removes half on the health of one enemy and removes all afflictions from the user. This skill cannot be stunned or countered and bypasses invulnerability. This skill can only be equipped by the Kishi clan

Energy Required: 1 strenght, 1 intelligence, 1 random
Cooldown: 3
Classes: Melee, Instant
What does not kill me, makes me stronger (Friedrich Wilhelm Nietzche)
Sub-ZeroSignature.png
My Custom Region
My Second Custom Region!
You guessed it! THIRD REGION!!!!
  Posted on June 7, 2011 11:18 PM
#2
LuccaHurricane, Defender

Contribution: 46 (41 + 5)
Joined: February 18, 2010
Clan #3 - Deido Clan

History: The Deido Clan has lived in the mountains for a long time. Their connection with the soil made them famous around the world and so did their unlikely weapons of choice. They have been agressive for a while, but since their dictator, Deido Bakudan, has been dethroned, they had less issues with their enemies, the Kurogane. The Deido clan has an issue with social unequality, due to those who control the clan also gathering a lot of resources, while those who are not so wealthy have to struggle to survive. Hidden in the caves of the Domokami mount lays the Sword of Strenght, forged by the Grand Master.

Titles:
...of the Deido (150 points)
...Crusher... (250 points)
The stone... (350 points)
...of the Soil (425 points)
Characters wrote:

Deido Hashira

Description: Deido Hashira is a tall, fat young man with brown eyes and a mohawk. He wears heavy armor that covers his chest, shoulders, torso and legs. The armor is made of a special kind of gray rock that does not allow arrows or blades to penetrate, but allows air passage. In his sholders he carries his weapon of choice, a huge stone pillar that allows him to create small earthquakes.

Bio: Deido Hashira, rookie soldier, is the biggest graduate and has not completed a full year in the battlefield. Born from a poor family, Hashira was one of the first soldiers for the lower class of the Deido to be judged as able to fight. Trained by the street in his fight for survival, Hashira became a powerful person who possesses incredible physical strenght. Hashira may seem to be a cold person at a first look, when he is actually a quite nice guy.

Titles:

...Bruiser... (30 points)
The street... (80 points)

Moveset
Deido Hashira - 110 HP - Assassination
Hashira is a soldier who was born and raised in the street. With tremendous strenght, he can deal devastating damage using his stone pillar.

Skill: Pillar Smash
[Picture] Hashira slamming the pillar on a ninja
This skill deals 20 damage and stuns the enemy for one turn. If Earthquake was used last turn, Pillar Smash deals double damage but will not stun

Energy Required: 1 strenght, 1 random
Cooldown: none
Classes: Melee, Instant

Skill: Earthquake
[Picture] The ground trembling under some ninjas
This skill stuns all characters in the game except for Hashira for 1 turn. All allies of the user gain 30 hit points. Pillar Smash is altered.

Energy Required: 2 strenght
Cooldown: 4
Classes: Tactic, Instant

Skill: No Pain
[Picture] A sword piercing Hashira's arm
This skill affects Hashira with a Ki affliction, dealing 15 damage to him. The next skill used by Hashira will deal double damage.

Energy Required: 2 random
Cooldown: 3
Classes: Mental, Channeling

Skill: Pillar Block
[Picture] Multiple arrow in a stone pillar
Makes Deido Hashira invulnerable for 1 turn.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant



Deido Kamikirimushi

Description: Deido Kamikirimushi is regular sized man, with dark brown eyes and navy hair. He sports a brown jacket, without using any shirt and showing a dragon tattoo he has, and blue slacks with black shoes. He carries no weapon with himself.

Bio: Born out of one of the richest branches of the Deido clan, Kamikirimushi has lived in luxury his whole life. His family paying the best teachers in the village, Kamikirimushi was able to become a Stone Master, a warrior who is able to use stone on his behalf. He is the greatest rival of Deido Hashira and fought him more than once.

Titles:
The wealthy... (40 points)
...Manipulator... (90 points)

Moveset
Deido Kamikirimushi - Disruption - 90 HP
Kamikirimushi is a wealthy member of the Deido clan whose mastery on controlling stone and mud make him a fearsome warrior.

Skill: Rock Blitz
[Picture] Three flying rocks
This skill deals 10 damage to all enemies

Energy Required: 1 intelligence
Cooldown: 1
Classes: Ranged, Instant

Skill: Hard Rain
[Picture] A rain of rocks
This skill counters any ranged skill used on the following turn. If a character uses a melee skill during this time, it will take 5 damage.

Energy required: 1 intelligence, 1 random
Cooldown: 2
Classes: Tactic, Instant

Skill: Mud Absorption
[Picture] A ninja stuck in a pool of mud
This skill stuns one character's melee skills for 3 turns. During that time, the enemy is affected with Bleeding affliction and takes 10 damage each turn.

Energy Required: 1 wisdom
Cooldown: 1
Classes: Tactic, Channeling

Skill: Mud Clone
[Picture] A body made of mud
Makes Deido Kamikirimushi invulnerable for 1 turn.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant

Deido Hokori

Description: Deido Hokori is a woman in her early 30s. She wears a brown robe with white stone designs over a jade green silk shirt and her Deido necklace, tight, black pants and shinobi tabis. She also sports dark black hair thrown over her shoulders and deep green eyes.

Bio: The genius of the Deido clan, Hokori has been the popular girl since her childhood. Being born of a middle class family, her talent allowed her to be the first Daimyo not born in a rich branch of the Deido. Her great skills have reached a point when she is able to control dust, the power who brought her the title of Daimyo. A very beautiful woman, she has attracted the love interest of many, including Deido Hashira.

Titles:
The beautiful... (50 points)
...Prodigy... (100 points)

Moveset
Deido Hokori - 90 HP - Assassination
Hokori is a genius within the Deido and their Daimyo. Her mastery of the Dust style, an ugly fighting style, opposes her beauty and graceful style.

Skill: Avalanche
[Picture] A wall of rocks falling
This skill enables Dust Choke and Dust Coffin. Deido Hokori is granted 30 hit points and all characters in the game, including Hokori, are affected with a Poison affliction and will take 5 affliction damage infinitely. This skill can be used only once and is permanent.

Energy Required: 1 wisdom
Cooldown: none
Classes: Tactic, Instant

Skill: Dust Choke
[Picture] A cloud of dust surrounding a ninja
This skill affects one enemy with a Poison affliction and deals 10 damage to the enemy infinitely. This skill requires Avalanche.

Energy Required: 1 intelligence
Cooldown: 1
Classes: Mental, Channeling

Skill: Dust Coffin
[Picture] A wall of dust
Hokori affects one enemy with Dust Coffin killing him on the 3rd turn. This skill requires Avalanche.

Energy Required: 1 intelligence, 1 wisdom, 1 agility, 1 strenght
Cooldown: 4
Classes: Mental, Aura

Skill: Quick Dash
[Picture] Hokori running
Makes Hokori invulnerable for 1 turn.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant


Clan Item
Stone Necklace of the Deido
[Picture] A brown necklace
This skill doubles the damage dealt by Dust Choke, Rock Blitz and Pillar Smash for the next turn. This skill starts with a cooldown of 3. This skill can only be equipped by the Deido clan

Energy Required: 1 random
Cooldown: 3
Classes: Tactic, Instant




Clan #4 - Shinkyou Clan

History: The Shinkyou clan was once united and a great religious community. However, the clan was split in two: those who worship Mitsukai, a mythological holy warrior, and those who worship Akuma, a demonic soldier. Both parts share the island where the Shinkyou live and have been involved in fights since the split of the clan. Their members have skills related to their faith. The sacred Sword of Faith lays stuck in the depths of the lake that marks the border between the Mitsukai and the Akuma territory.

Titles:
...of the Shinkyou (150 points)
...Believer... (250 points)
The faithful... (350 points)
...of God (425 points)
Characters wrote:

Shinkyou Youji

Description: Youji is a girl on her mid teens. As a follower of Mitsukai, she wears a white blouse with blue circular designs on the back, dark blue pants and a pair of black shinobi tabi. Her hair is dark-gray and green eyes. She sports pale skin.

Bio: Shinkyou Youji, as her name implies, is a children of faith. Born out of a regular family, the deity Mitsukai blessed her with a great skill in telekinesis. In her early days, this power was too much for her young mind to bear, but while growing up she managed to control her power. But such power made some fear her to the point only few would go near her.

Titles:
The blessed... (30 points)
...Children... (80 points)


Moveset:
Shinkyou Youji - 80 HP - Disruption
Youji is a girl blessed by Mitsukai with great proficiency in telekinesis, making her a powerful opponent. However, many fear her over the top powers, making her a lonely person, although she is overall nice.

Skill: Mind Storm
[Picture] Many ninjas floating and surrounded by a blue aura
This skill disables all ranged skills for 3 turns. During this time, Tele-slam is altered.

Energy Required: 1 intelligence, 1 random
Cooldown: 4
Classes: Mental, Aura

Skill: Tele-Slam
[Picture] One ninja, surrounded in blue aura, being slammed
This skill deals 20 piercing damage to one enemy and stuns it for 1 turn. During Mind Storm, the enemy will also be affected by a Ki affliction and will deal 5 less melee and ranged damage for the next 2 turns.

Energy Required: 1 intelligence
Cooldown: 1
Classes: Mental, Instant

Skill: Blue Wall
[Picture] A shield of blue aura
This skill grants Youji a protector of 30 hit points.

Energy Required: 1 random
Cooldown: 2
Classes: Tactic, Aura

Skill: Mental Defense
[Picture] A sword stuck in a shield of blue aura
Makes Youji invulnerable for 1 turn.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant



Shinkyou Heishi

Description: Heishi is a man on his early thirties. He has pale skin and dark green eyes. Being a soldier of Kami, he wears a white samurai armor that protects his legs, arms and torso. He wears a samurai Kabuto helmet without the mask, so his face is shown. Below the armor he wears a chainmail suit. He carries a huge staff, with two scythe-like blade on each side, as his weapon of choice.

Bio: Heishi has trained to become a soldier since his early childhood. Being a worshiper of Mitsukai, he naturally opposes to those who follow Akuma. A calm, concentrated and experient man, Mitsukai knows how hard can battling the Akuma followers be.

Titles:
The battle-hardened... (40 points)
...Master... (90 points)

Moveset
Shinkyou Heishi - 110 HP - Assassination
Heishi is an experienced soldier of the Mitsukai whose multiple battles made him a master of melee fighting. His weapon, a double scythe, enables him to finish multiple enemies at once.

Skill: Scythe Split
This skill enables Deadly Slash and alters Scythe Spin for 3 turns. During this time, melee damage dealt to Heishi is reduced by 5.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant

Skill: Scythe Spin
This skill deals 25 damage to one enemy and affects it with a Bleeding affliction dealing 5 damage for the next 2 turns. During Scythe Split, one random enemy will also be affected by this skill.

Energy Required: 1 strenght, 1 random
Cooldown: 1
Classes: Melee, Instant

Skill: Deadly Slash
This skill instantly kills one enemy at or below 35 health. Heishi takes 5 piercing melee damage when this skill is used.

Energy Required: 1 strenght
Cooldown: 1
Classes: Melee, Instant

Skill: Scythe Block
Makes Heishi invulnerable for 1 turn.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant


Shinkyou Ryoku

Description: Ryoku is a man with almost the same age as Heishi. His pale skin opposes to his black shirt, pants and shoes, wore below an open black jacket. He has short, gray hair and dark red, almost brown eyes.

Bio: Ryoku is a co-Daimyo of the Akuma side of the Shinkyou clan. Ruling besides Shinkyou Kazuya, Ryoku has great control over the arts of the darkness. However, he opposes to Kazuya in one point, for he desires peace between the Akuma and the Mitsukai.

Titles:
The demonic... (50 points)
...of the Akuma (100 points)

Moveset
Shinkyou Ryoku - 100 HP - Assassination
Ryoku is one of the leaders of the Akuma side of the Shinkyou clan and has great skill when using the arts of darkness. Hidden within his evil persona lies a desire for peace between the two sides of the clan.

Skill: Underworld Summon
[Picture] A red and black portal
This skill grants Ryoku a protector of 45 hit points. Until that protector is destroyed, Demon Hand is altered and Endless Night can be used

Energy Required: 1 wisdom, 1 random
Cooldown: 4
Classes: Mental, Instant

Skill: Demon Hand
[Picture] A skull hand grabbing a ninja
This skill stuns one enemy for 1 turn and deals 10 affliction damage. During Underworld Summon, the enemy will also lose 1 random energy.

Energy Required: 1 wisdom
Cooldown: 1
Classes: Mental, Channeling

Skill: Endless Night
[Picture] The sun being covered by a black sphere.
This skill affects all characters in the field for 3 turns. Except for Ryoku, every character in the field cannot use skills that deal damage. When this skill ends, Ryoku and one enemy are instantly killed.

Energy Required: 1 wisdom, 1 intelligence, 2 random
Cooldown: none
Classes: Mental, Aura

Skill: Devil Defense
[Picture] Two skulls holding a sword by the blade.
Makes Ryoku invulnerable for 1 turn.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant


Clan Item
Cross of Shinkyou Deities
[Picture] A black and white cross
When the health of the holder of this item reaches 0, the character is revived with half it's max health for 2 turns. This skill can only be used once and it's effects cannot be cancelled in any way. When this skill ends, the character is killed again. This item can only be equipped by the Shinkyou clan.


Energy Required: none
Cooldown: none
Classes: Passive, Instant
What does not kill me, makes me stronger (Friedrich Wilhelm Nietzche)
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My Custom Region
My Second Custom Region!
You guessed it! THIRD REGION!!!!
  Posted on June 7, 2011 11:18 PM
#3
LuccaHurricane, Defender

Contribution: 46 (41 + 5)
Joined: February 18, 2010
Bosses wrote:

Boss #1
Guardian of Iron - 350 HP - No Guards
A golem who guards the Sword of Wisdom.

Skill: Wisdom Seal
[Picture] A shining symbol. The symbol consists on three circles crossed with an eye in the middle.
All skills that use wisdom energy are stunned.

Energy Required: none
Cooldown: none
Classes: Passive, Instant

Skill: Magnetic Pulse
[Picture] A wave of green energy
This skill stuns all characters for 1 turn.

Energy Required: none
Cooldown: 1
Classes: Ranged, Instant

Skill: Iron Punch
[Picture] A giant hand of iron falling
This skill deals 40 melee damage to one enemy.

Energy Required: none
Cooldown: 1
Classes: Melee, Instant

Skill: Metal Skin
[Picture] Self-explanatory
This character stars with a protector of 50 hit points.

Energy Required: none
Cooldown: none
Classes: Passive, Instant

Boss #2
Guardian of Stone - 500 HP - No Guards
A golem who guards the Sword of Stone

Skill: Dome of Strenght
[Picture] A closed arena made of stone
All skills that use Strenght energy are stunned

Energy Required: none
Cooldown: none
Classes: Passive, Instant

Skill: Stone Drizzle
[Picture] Three spikes of stone falling
This skill deals 20 damage to all enemies

Energy Required: none
Cooldown: 1
Classes: Ranged, Instant

Skill: Stone Explosion
[Picture] A huge explosion
The caster loses half of its remaining life and instantly kills one enemy. This skill can only be used once.

Energy Required: none
Cooldown: 2
Classes: Tactic, Instant

Skill: Mud Pool
[Picture] Self explanatory
This skill stuns all melee skills for 1 turn.

Energy Required: none
Cooldown: 1
Classes: Tactic, Instant

Boss #3
Description: Very similar to Youji, but with blood-red wings, dark black hair and light-blue skin

Corrupted Youji - 200 HP - No Guards
Youji has been corrupted by the power of the Akuma and her soul is held captive in a demonic form of her body.

Skill: Telekinetic Destruction
[Picture] A samurai surrounded in red aura
This skill deals 50 damage to one enemy.

Energy Required: none
Cooldown: 1
Classes: Mental, Instant

Skill: Demonic Vision
[Picture] A red eye with a bloody tear coming out from it
This character is immune to stuns.

Energy Required: none
Cooldown: none
Classes: Passive, Instant

Skill: Flames of Hell
[Picture] A ball of blue fire
This skill kills all characters in 6 turns.

Energy Required: none
Cooldown: none
Classes: Passive, Instant

Skill: Wings of the Demon
[Picutre] Blood-red wings
This skill affects one enemy with a poison affliction dealing 20 damage for 2 turns.

Energy Required: none
Cooldown: 2
Classes: Ranged, Instant


Boss #4
Description: A white man with gray hair, around thirty years old wearing a black robe with red pentagram designs. Gains blood-red skin and eyes when connected to the Demonic One.

Shinkyou Kazuya - 200 HP - 2 Guards
The almighty leader of the Akuma and descendant of the Demonic One. He desires to open a gate to the underworld and bring his ancestor back to life.

Skill: Hellish Blade
[Picture] A claymore sword with veins and an eye on the hilt
This skill affects all enemies with a Burning affliction dealing 20 damage to them.

Energy Required: none
Cooldown: 1
Classes: Melee, Instant

Skill: Arm of the Demonic One
[Picture] A giant red arm
This skill stuns one character infinitely.

Energy Required: none
Cooldown: 2
Classes: Mental, Channeling

Skill: Skin of the Demonic One
[Picture] An arrow stuck in a red shoulder
If this character is affected by any affliction, it becomes immune to any other kind of affliction for 3 turns.

Energy Required: none
Cooldown: none
Classes: Passive, Instant

Skill: Heart of the Demonic One
[Picture] A giant heart
This character is healed 50 health whenever another character is killed

Energy Required: none
Cooldown: none
Classes: Passive, Instant


White Guardian
Kurama
Description: Kurama is a 13-year old blind boy with pale white skin and curly light-brown hair. He wears a blindfold to cover his eyes, a sleeveless blue gi with golden trimming and white slacks. He walks barefoot. In his arm he has a whirlpool design that seals the soul of the grandmaster within himself. In his released form, Kurama keeps his clothing and hair, but the blindfold is removed, showing his light-blue eyes. He also becomes taller, more muscular and carries two blue-hilted swords and a wooden bow at his back.

Bio: Kurama was a regular boy who belonged to no clan. His parents died when he was 7 and he lived alone since. His fate, however, brought him the Seal of the Grandmaster and the soul of the greatest warrior to ever live was sealed within his fragile body.

Titles:
none

Moveset
Kurama - 90 HP - Collaboration
A young boy whose parents died, Kurama hosts the soul of the Grandmaster. Although he presents no danger in his original form, Kurama can release his hidden power and become as powerful as the Grandmaster.

Skill: Seal Activation
[Picture] A glowing whirlpool design
This skill heals half of the current health of Kurama and enables his skills to be used. This skill starts with a cooldown of 1. This skill can only be used once, cannot be stunned and it's permanent.

Energy Required: none
Cooldown: none
Classes: Tactic, Instant

Skill: Art of the Blade: Lightning Slash
[Picture] A ninja slashed in half
This skill deals 35 damage to one enemy, bypassing counters and invulnerability.

Energy Required: 2 agility
Cooldown: 1
Classes: Melee, Instant

Skill: Art of the Bow: Sunny Rain
[Picture] A barrage of golden arrows
This skill counters the next Ranged skill used on an ally and deals 10 Ranged damage to the countered opponent.

Energy Required: 1 strenght
Cooldown: 3
Classes: Ranged, Aura

Skill: Art of the Crafting: Weapon of Storms
[Picture] A regular sword with shiny blue trimming
For 3 turns, one ally will deal 5 more ranged and melee damage and will take 5 less ranged and melee damage.

Energy Required: 1 wisdom
Cooldown: 2
Classes: Tactic, Instant


Side-story: A bloody Ritual

Story Line: Since the defeat of the Demonic One, all seemed to be peaceful. But a lesser clan hidden in an island fights a terrible civil war. The commanders are Ketsueki Shin and Ketsueki Ryoushi, two archrivals since their childhood. Ryoushi and his allies have the upper hand and are almost dominating the full island. It's up to our heroes to end this terrible war.

Side Clan - The Ketsueki

History: The Ketsueki clan is an ancient village whose members have a peculiar ability: controlling blood. With their vampire-like teeth and red hairs, the Ketsueki were feared among the Kaito region, but lost power and were stranded in an island in the sea. Their clan members seek vengeance against the Shinkyou. The Ketsueki make gory battle rituals which include drinking a defeated enemy's blood to gain their strenght.

Titles:
...of the Ketsueki (150 points)
...Vampire... (250 points)
The bloodthirsty... (350 points)
...of Blood (425 points)
Characters wrote:

Ketsueki Shinku

Description: Shinku is a pale white girl on her late teens, around Niiro Hana's age. She sports red hair in a ponytail and red eyes. She wears a red sleeveless silk shirt, tight black pants and black boots tied by a yellow rope. Also, she wears a pair of blood red earrings and a necklace made of ruby.

Bio: Shinku has acquired mastery on blood controlling over the years by training in rats and other small mammals. Her work in the Ketsueki Institute allows her to test new skills frequently. She is a very intelligent person, but is also attractive and sadist.

Titles:
The sick... (30 points)
...Researcher... (80 points)

Moveset
Ketsueki Shinku - 90 HP - Disruption
Shinku is a researcher in the Ketsueki Institute and her lust for blood cannot be satisfied. The researches she makes at her workplace allow her to bring pain to opponent's in devious ways.

Skill: Quick Cut
[Picture] A soldier leg bleeding
Shinku affects one enemy with a Bleeding Affliction infinitely. That enemy will take 5 damage each turn and can be targeted by Bloody Surgery and Crushing Blood.

Energy Required: 1 random
Cooldown: none
Classes: Tactic, Instant

Skill: Bloody Surgery
[Picture] A wound gush a lot of blood
All enemies marked by Quick Cut are affected with a Bleeding Affliction and take 15 affliction damage.

Energy Required: 1 wisdom
Cooldown: 1
Classes: Mental, Instant

Skill: Crushing Blood
[Picture] A ninja exploding from inside out
All enemies marked by Quick Cut will be stunned for 1 turn. If this skill is used on an enemy below or at 15 health, the enemy is instantly killed.

Energy Required: 1 wisdom, 1 random
Cooldown: 2
Classes: Mental, Instant

Skill: Liquefy
[Picture] A pool of blood
Makes Shinku invulnerable for 1 turn.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant



Ketsueki Shura

Description: Shura is a pale white young man on his early twenties. His red straight hair and eyes blend with the also red ninja mask he wears. He also wears a black open jacket with red trimming and red slacks. His hands are covered by white taping. In his back, he carries a kusari-gama, a ninja weapon that is a sickle attached to a weight by a chain.

Bio: Shura is a high-ranking fighter for the Ketsueki and a savage man. He wants to fight all those he judges as worthy of his skills. He has great agility and fights only to draw blood from his opponents and them finish them off in a gruesome way. As part of a battle ritual, he also drinks the blood of his opponent after finishing them off.

Titles:
The wild... (40 points)
...Assassin... (90 points)

Moveset
Ketsueki Shura - 100 HP - Assassination
Shura is a savage fighter whose main goal is to slay as many opponents as he can and then drink their blood in a ritual. To achieve that, he gained mastery in using the kusari-gama ninja weapon.

Skill: Kusari-gama Strike
[Picture] Shura spinning the Kusari-gama
This skill deals 10 damage to all enemies and affects them with a Bleeding Affliction infinitely.

Energy Required: 1 agility
Cooldown: none
Classes: Ranged, Instant

Skill: Blood Draw
[Picture] A floating ball of blood
This skill deals 10 affliction damage to all enemies affected with a Bleeding Affliction and removes all Poison and Drug afflictions from the enemy.

Energy Required: 1 wisdom
Cooldown: 1
Classes: Mental, Instant

Skill: Battle Ritual
[Picture] Shura biting the neck of a ninja
This skill marks one enemy infinitely. When that character is killed, Shura is healed back to full health and gains 1 agility and 1 wisdom energy. This skill can only mark one enemy at once.

Energy Required: 1 wisdom, 1 random
Cooldown: none
Classes: Tactic, Instant

Skill: Kusari-gama Spin
[Picture] Shura spinning the Kusari-gama
Makes Shura invulnerable for 1 turn.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant



Ketsueki Shin

Description: Shin looks like a pale white middle aged man, but is actually one of the first Ketsueki to be born. Wearing a red robe with black splatter designs that covers his body from neck below, his red hair shows few white parts. He also wears black strap boots.

Bio: Shin is actually 200 years old, but is also gifted with a special trait that allows him to become younger whenever he drinks human blood. His battle experience and special gift granted him the title of Daimyo within the Ketsueki. To acquire blood, he uses his signature weapon: a rope with a kunai on the tip. He desires to face the strongest of the Shinkyou, the eternal rivals of his clan.

Titles:
The immortal... (50 points)
...of Ancient Times (100 points)

Moveset:
Ketsueki Shin - 100 HP - Collaboration
Shin is the oldest man alive in the Ketsueki and their most gifted member. To honor his status of Daimyo, he uses his signature spear to draw blood from his enemies to heal himself and his allies.

Skill: Flying Spear
[Picture] Shin throwing the spear in the best Scorpion style
This skill deals 15 damage to one enemy and stuns him for 1 turn. This skill allows Bloody Healing. When Bloody Healing is used, the effect of this skill ends.

Energy Required: 1 strenght
Cooldown: 1
Classes: Ranged, Instant

Skill: Bloody Healing
[Picture] Shin glowing in red aura
This skill heals Shin or one ally for 20 health. This skill requires Flying Spear.

Energy Required: 1 wisdom
Cooldown: 2
Classes: Tactic, Instant

Skill: Storm of Blood
[Picture] Raining blood
This skill affects all enemies with Bleeding afflictions leeching 1 random energy from them for 3 turns.

Energy Required: 1 wisdom, 1 intelligence
Cooldown: 3
Classes: Mental, Channeling

Skill: Red Shield
[Picture] A wall of blood
Makes Shin invulnerable for 1 turn.

Energy Required: 1 random
Cooldown: 4
Classes: Tactic, Instant


Clan Item
Jewel of the First Ketsueki
[Picture] A blood-red necklace in form of a drop.
This skill heals 10 health of the user for each character affected by a Bleeding Affliction in the field and removes all Afflictions from the caster. This item can only be equipped by the Ketsueki.

Energy Required: 1 random
Cooldown: 3
Classes: Tactic, Instant


Boss
Description: A white, tall, middle aged man with dark-red and gray ponytail hair and wearing blood red and black samurai armor. Carries a katana sword on the back.

Ketsueki Ryoushi - 300 HP - 2 Guards
The ancestor of the Ketsueki and greatest enemy of Shin. He tries to become the Daimyo himself and achieve vengeance against the one who sealed him.

Skill: Blood Wave
[Picture] A half-moon slash wave of blood
This skill deals 0 damage to all enemies. For each Bleeding Affliction on the field, this skill deals 10 extra damage.

Energy Required: none
Cooldown: 1
Classes: Ranged, Instant

Skill: Heart Removal
[Picture] Ryoushi trespassing a ninja with his hand
This skill instantly kills an enemy below or at 20 health.

Energy Required: none
Cooldown: 1
Classes: Melee, Instant

Skill: Ancient Rage
[Picture] Ryoushi with bloodied arms
Once this characters is stunned, it becomes immune to stuns for 3 turns. The character who stunned Ryoushi is affected with a Bleeding Affliction and takes 5 damage each turn infinitely.

Energy Required: none
Cooldown: none
Classes: Passive, Instant

Skill: Jewel of the First Ketsueki
[Picture] The clan item
This character and it's allies are immune to Bleeding Afflictions

Energy Required: none
Cooldown: none
Classes: Passive, Instant


I hope you give me constructive criticism so I can improve my characters...
What does not kill me, makes me stronger (Friedrich Wilhelm Nietzche)
Sub-ZeroSignature.png
My Custom Region
My Second Custom Region!
You guessed it! THIRD REGION!!!!
  Posted on June 8, 2011 4:05 AM
#4
idiotlupu, The Demonic Warrior of the Azure Dragon

Contribution: 367 (361 + 6)
Joined: March 4, 2010
i think flashbang energy cost must be rework
Deadly Stab must be 1 strength
Iron Interceptor nice idea of skill i like that but i think energy cost can be change into 1 intel and 1 random
Blast of Steel can reduce to 1 wisdom
Hammer dance energy cost must be 1 strength buz it deal random target
tiger flow must be 1 wisdom
Multiple clones of Chisoku cost is too much 2 wisdom for 1 counter or 10 affliction of random enemy
Mud Absorption must be increase by 1 random to 1 wisdom and 1 random
A wall of dust is too Op
Scythe Split cooldown must be reduce by 1
Seal Activation is too Op
Kusari-gama Strike effect bleeding affliction with how many turns?
Flying Spear allow bloody healing for how many turns?
there are too many i cant read at all so some must be need balance that i miss i think
1295505335.half.eldrikke_nystandbushbyechin.png
i upload that as i like dragon and bull lol :laugh :embarrassed
  Posted on June 8, 2011 4:18 AM
#5
thethtutzaw, The Untouchable Shadow

Contribution: 252 (241 + 11)
Joined: January 26, 2011
the first village

the first char is find. The second char is OP. The 3rd char is like a little OP but he seems find. The village item is fine.

the second village

The first char is find but he reminds me of jomon. The second char is OP. The third char is good. The village item is OP.


the third village

The first char is fine. The second char is good. The third char is too OP in WoN getting those energy is a piece of cake this aint NA.The Village item is fine.

the fourth village

the first char is OP. The second char is fine. The third char is OP like i said getting those energies are a piece of cake in WoN. The village item is TOO OP.

The bosses

The bosses are too UP for the looks of it.


The white guardian

Nothing to say but OP.

Side village

cool like how the char use blood to battle nothing to say here but balanced.


Overall

Nice chars but the story line needs some changing this sounds like one of the fantasy RPG stuff like find the 7 gen stones and defeat the demonic being and stuff has nothing to do with ninjas.

(Le troll dancing in my sig).
TrollFaceDancing.gif
  Posted on June 27, 2011 11:47 PM
#6
LuccaHurricane, Defender

Contribution: 46 (41 + 5)
Joined: February 18, 2010
~Bump
Made some changes on the story lines and balance changes
I still want your criticism regarding those changes
What does not kill me, makes me stronger (Friedrich Wilhelm Nietzche)
Sub-ZeroSignature.png
My Custom Region
My Second Custom Region!
You guessed it! THIRD REGION!!!!