Topic: Never ending matches

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  Posted on June 24, 2011 10:53 AM
#31
MitzT, The Ultimate Tactician

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jrawls9 wrote:

With the Takeko vs Takeko match, both with the Flute VI equipped....I would guess that everyone is assuming that either party will have the energy to perform a summon after the DD is destroyed...

...If that assumption is correct, then that match will be a never ending one...

...But, if each player only has one energy, which he/she is using to attack the other every turn, then the winner of the match will be determined by the energy system...whoever gets the benefit of wisdom energy will have the advantage and, thus, win the match....now it's no longer an endless one

So, this instance can go either way.


if that happened I would just save up a shitload of energy by not attacking. The cooldown will be over as soon as it's destroyed anyway so if the other person keeps attacking me, I Just save up energy so when I've got enough, I start attacking. when the other person runs out of wisdom, that's when you win =)
  Posted on June 24, 2011 11:05 AM
#32
jrawls9, The Raging Warbringer of Hanto

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idiotlupu wrote:

jatai pain killer vs jatai pain killer



With this one, someone will lose.

Painkillers lasts 4 turns, but it also has a 4 turn cooldown. The affliction skill will deal damage the turn after Painkillers ends.

Also, Jatai does have that melee skill "Paralyzing Dagger". Of course, Snake Trap will raise the skill's cooldown, but eventually, the opponent will be able to use it again, and thus, win the match.
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  Posted on June 24, 2011 11:12 AM
#33
MitzT, The Ultimate Tactician

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jrawls9 wrote:

(...)


With this one, someone will lose.

Painkillers lasts 4 turns, but it also has a 4 turn cooldown. The affliction skill will deal damage the turn after Painkillers ends.

Also, Jatai does have that melee skill "Paralyzing Dagger". Of course, Snake Trap will raise the skill's cooldown, but eventually, the opponent will be able to use it again, and thus, win the match.



nope. Snake Trap stacks.
the first person to get a snake trap on the enemy wins.
  Posted on June 24, 2011 11:30 AM
#34
jrawls9, The Raging Warbringer of Hanto

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Joined: February 16, 2011
MitzT wrote:

(...)


nope. Snake Trap stacks.
the first person to get a snake trap on the enemy wins.


Exactly, and once they get that Snake Trap active on the enemy, "Paralyzing Dagger" would help speed up the match...

...Though, we'd have to make the assumption that both Jatais have the same amount of health to begin with for this prediction to be correct.
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  Posted on June 25, 2011 5:18 AM
#35
idiotlupu, The Demonic Warrior of the Azure Dragon

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and shoji (painkiller) vs shoji (painkiller)
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  Posted on June 25, 2011 5:20 AM
#36
jrawls9, The Raging Warbringer of Hanto

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Joined: February 16, 2011
idiotlupu wrote:

and shoji (painkiller) vs shoji (painkiller)


Well, someone will die in this case. Keep in mind that the cooldown of Painkillers is 4 turns...
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  Posted on June 27, 2011 1:25 PM
#37
Mirroga, The Twisted Alchemist

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idiotlupu wrote:

jatai pain killer vs jatai pain killer


LOL Lupu forgot Jatai's stun skills REMOVE those pesky Sake and Painkillers.
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  Posted on March 24, 2012 6:10 PM
#38
narutokurosaki, The Demonic Kid, Top 50 of PLS-3

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hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
  Posted on May 5, 2012 1:56 AM
#39
sammysowners, The Worthy Wolf of the Ancestors

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lol i hate when its yugana vs yugana lol it sucks...
  Posted on May 7, 2012 7:19 AM
#40
love-machine, The Stolen Thief

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Mirroga wrote:

(...)

LOL Lupu forgot Jatai's stun skills REMOVE those pesky Sake and Painkillers.


LOL Yup. Jatai vs Jatai is endless indeed, unless one of them decide to ram thru the snake trap, in which case that player will lose.