Poll: Good Idea?

10 vote(s) since July 2, 2011 11:22 PM

  • yes (3) (30%)
  • no (0) (0%)
  • yes, but too much work (6) (60%)
  • maybe (1) (10%)
 Topic: game suggestion

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  Posted on July 2, 2011 11:22 PM
#1
jalalman, The Twisted Shadow of the Ancestors

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What if there could be a separate ladder for tag team?It could be in the third region! You get paired up with a random person and then you fight another randomly paired team. So it would be six characters versing six characters. I know that would be ALOT of work but it'll be worth it. Then strategy will be more important! What do you think?
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  Posted on July 2, 2011 11:27 PM
#2
Forgotten-ninja, The Golden Cutpurse

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As fun as it would be the game is balanced around 3 characters against 3 characters. Characters like Kamiko and AoE users in general would just be too good in a 6 on 6.
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  Posted on July 2, 2011 11:29 PM
#3
jalalman, The Twisted Shadow of the Ancestors

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Forgotten-ninja wrote:

As fun as it would be the game is balanced around 3 characters against 3 characters. Characters like Kamiko and AoE users in general would just be too good in a 6 on 6.

oh
EDIT: well the AOE users can just target one of the two teams! :amused

My Quote:No Guts No Glory :noworry

The ONLY reason WON doesnt have more members than N-A is because its fairly new!

Evil face: >:D

My face: >:D
  Posted on July 2, 2011 11:29 PM
#4
jrawls9, The Raging Warbringer of Hanto

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It's a very interesting idea. :amused But, I'm not so sure how well this could be organized... :unsure
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  Posted on July 3, 2011 12:15 AM
#5
PNY, The Protective Ninja of the BETA

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Not a bad idea, but this would definatly be a tricky job.

But here's a question, what if one person drops out? Will the entire match be over and your team member loses? Dosn't seem very fair to me...


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  Posted on July 3, 2011 12:29 AM
#6
Taylor, The Manipulative Tactician of the Darkness

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PNY wrote:

Not a bad idea, but this would definatly be a tricky job.

But here's a question, what if one person drops out? Will the entire match be over and your team member loses? Dosn't seem very fair to me...


Not a problem. The second person takes over the place of the first one as well, getting the EXP alone if he wins, or, in case he loses, the drop-out loses 75% of the EXP and the other person loses 25%. That's how I'd settle the matter.

Onto the idea: it is a really good idea. I approve it. I'd do some minor tweaks to it, though.
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  Posted on July 3, 2011 12:29 AM
#7
Taylor, The Manipulative Tactician of the Darkness

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EDIT: Oh, my, I quoted myself when trying to do an EDIT on my previous post. Mea culpa, mea culpa.
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  Posted on July 3, 2011 12:50 AM
#8
elamento12, The Demonic Child of the Firehawk

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Lol 2 Juns one team! D:

This idea is good I fully support it just sounds complicated and needs tweaking.
  Posted on July 3, 2011 12:58 AM
#9
ogichi_shirosaki, The Dark Prodigy of the Ancients

Contribution: 188 (179 + 9)
Joined: February 17, 2010
Nice idea but i don't think the game engine could do something like that. Even if it could, the game is designed for 3v3 matches, not 6v6.

Basically the game would be completely unbalanced. Every team would have all the items needed, etc.

Adding something like that would take A LOT of time for the admins and would create another game mode which means split the players again :/

So nice idea but lots of problems or time needed for the admins so it will never be made.
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  Posted on July 3, 2011 1:42 AM
#10
Encore, The Demonic Elite

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Ive already suggested this idea with more complex and in depth detail. It might not be exactly what you had in mind but its similar. Village rush suggestion.
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  Posted on July 3, 2011 1:52 AM
#11
Forgotten-ninja, The Golden Cutpurse

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jalalman wrote:

(...)oh
EDIT: well the AOE users can just target one of the two teams! :amused


I was going to write a big paragraph about other balance problems, but this gets the point across easier.

It's just way to much of a massive headache to rebalance the entire game just for tag team battles.
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  Posted on July 3, 2011 2:16 AM
#12
Karab, The Blue Tiger of the Ancients

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Wow, imagine Two Takeko, Two tadao and Two Yuurrin = 190 AOE damage
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  Posted on July 3, 2011 6:21 AM
#13
Low, The Crystal Warbringer

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jrawls9 wrote:

It's a very interesting idea. :amused But, I'm not so sure how well this could be organized... :unsure


It isn't largely impossible. I've seen this happen on some MMORPG's.
  Posted on July 3, 2011 7:21 AM
#14
darkninja9, The Relaxed Senior of the Nobles

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It should work something around like double battle in pokemon games.
u can only target one of the teams AND A HEALING CHARACTER CAN HEAL ONLY HIS 2 TEAMMATES!it will be balanced. but it will require hard work from the admins :amused :amused
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  Posted on July 3, 2011 8:54 AM
#15
Low, The Crystal Warbringer

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Normally it works like this. One person from your team makes a move (Say you.). Then the opponent makes the move. Third, the second player on your team makes the move. Next is the second player on your opponents team.
That's how two on two battles normally work. I quite like this suggestion.

But this entirely depends on the admins, Yuki and Yuudai if they can code it, then it's no biggie. It sure as hell would be fun.

Edit: But since there are three characters in a team, it would require an increased time-limit and could be somewhat confusing. But it can be simplified, one, or two characters + items per person with the extended time limit to make a move.