I think that Demonic Rage should star with 25 melee damage and add 5 of damage with each Demonic Rage charge, seeing as the charges are infinite. the rest of his skill are balanced in my mind but not this one.
Also this is a little out of topic but Megami's Blood Diamond is a little too good. I think at the very least it should not Heal Megami for 20 health points when activated, otherwise when Taste of Death is affected by Blood Diamond, it should only do 15 piercing melee or have a cooldown of 1.
Do you think I'm right or I just haven't found a team that can win yet.
Let me know.
Thanks.
Posted on August 18, 2011 11:47 PM




Ceed of Gx 



