Poll: Good Idea?
7 vote(s) since October 18, 2011 8:33 PM
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Yes (3) (42.86%)
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Kinda (1) (14.29%)
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No (3) (42.86%)
Topic: Village Item Upgrades
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Posted on October 18, 2011 8:33 PM
Contribution: 1,778 (1,676 + 102)
Joined: February 17, 2010
E.g:
Swiftness Upgrade:
Decreases starting cooldown by 1
Offense Upgrade:
This skill now ignores invunrability but deals 45 piercing damage.
Defense Upgrade:
This skill now decreases Melee and/or Ranged damge by 10 for two turns.
This is just a rough idea but you get the point, try and be constructive with your criticism please.
Posted on October 18, 2011 8:58 PM

~My Ex made this for me
Posted on October 18, 2011 9:12 PM
Contribution: 1,778 (1,676 + 102)
Joined: February 17, 2010
Posted on October 18, 2011 9:13 PM
Contribution: 431 (375 + 56)
Joined: February 16, 2010

~Self-Proclaimed Ninja Turtle~ It's a bird, It's a plane, It's.. my imagination again~
Posted on October 18, 2011 9:27 PM
Contribution: 1,778 (1,676 + 102)
Joined: February 17, 2010
I think along the line, item upgrades would be interesting to see. At the same time, I think WoN will have their hands full balancing with the new training system that is in progress. Perhaps down the line, these training systems could add a whole new aspect to WoN's gameplay.
More support yaaay!

The training system is going to make everyone pick a play style they like and take it to a new level. I persornally am going to take disruptive style to new heights.
Posted on October 18, 2011 9:34 PM
Posted on October 19, 2011 11:14 AM
Contribution: 1,778 (1,676 + 102)
Joined: February 17, 2010
And yes Death I see where your coming from, one upgrade per item was my original idea anyway.
Posted on October 19, 2011 1:10 PM
Posted on October 19, 2011 1:11 PM

I think not. This is so OP.

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Posted on October 22, 2011 2:26 AM
Offense Upgrade: Adds 10 damage to all attacks effected by the Legendary Katana of Niiro, but removes the taking away of one strength energy from those attacks.
Defense Upgrade: Deals 10 affliction damage to you, but takes away 10 damage from the attack.
Specialty Training: Removes the strength energy and another random energy, but does 20 affliction damage.
These may be a bit overpowered or underpowered, so I want to take any suggestions. I'll see if I come up with anything else.
Shoot to thrill. Believe it.
Posted on October 22, 2011 11:03 AM
DegradeLegendary Katana of Niiro
Offense Upgrade: Adds 10 damage to all attacks effected by the Legendary Katana of Niiro, but removes the taking away of one strength energy from those attacks.
Defense Upgrade: Deals 10 affliction damage to you, but takes away 10 damage from the attack.
Specialty Training: Removes the strength energy and another random energy, but does 20 affliction damage.
These may be a bit overpowered or underpowered, so I want to take any suggestions. I'll see if I come up with anything else.
Yup, cause the item is OP all of these are nerfs expecially Speciality which is absolutely useless on Yuudai and Hana. Also the Defence upgrade makes no sense cause the item doesn't give damage bonus.
Posted on November 8, 2011 2:43 PM
You can't upgrade Crystal Ball of Senboku or Scared Flute of Shishi and it is not necessary

