Topic: Kozan Isshou Hotfix implemented

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This topic was closed by Yuudai
  Posted on November 9, 2011 3:32 PM
#1
Yuudai, Savior

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True Keeper of the Warbringer:
Increase the damage limit to 15, up from 10.

The hotfix has been implemented.
  Posted on November 9, 2011 3:37 PM
#2
crazymonkey3, The Dark Kid of Death

Contribution: 1,936 (1,771 + 165)
Joined: February 21, 2010
yeah its usefull.but you can still smokebomb and make it 3 turns again D:

but i think it will be a good start off.we will see.
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  Posted on November 9, 2011 3:39 PM
#3
Hellawyer, The Supreme Demon, Rank 1 of PLS-2

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I guess it will be enough to balance him. Do it and we see it later.
Making him unable to use GotW is a bad idea, not just because of the engine, but because he is the true owner of the armor, it's simply epic.
  Posted on November 9, 2011 3:40 PM
#4
-Rukia, The Ambitious Priestess of the Hebi

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I support your idea. :smile
  Posted on November 9, 2011 3:57 PM
#5
Demonkings, The Golden Demon of the Darkness

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hmm I guess this nerf is Alright considering a limiter of 10 is quite too much.
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  Posted on November 9, 2011 4:03 PM
#6
bekaten, The Almighty Mistress of Death

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That would be better for anyone, because who got isshou could use his alternative attack skill earlier
  Posted on November 9, 2011 4:04 PM
#7
Hellawyer, The Supreme Demon, Rank 1 of PLS-2

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However, he's fairly bad against affliction teams/Yuzuki teams. If we nerf the damage limit and raise his HP to 90 would keep him overpowered?
  Posted on November 9, 2011 4:07 PM
#8
andytheo123, Prisoner

Contribution: 631 (599 + 32)
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For me,it is a quite good start for his nerf
I think the hot fix should be implemented right now,and we will see after
like a boss :cool :cool :cool
  Posted on November 9, 2011 4:09 PM
#9
Clessenur, The Great Demon of Santi

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It would still take 3 turns to get rid of GotW if you dont have piercing, if im not mistaking?
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  Posted on November 9, 2011 4:14 PM
#10
Hellawyer, The Supreme Demon, Rank 1 of PLS-2

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Clessenur wrote:

It would still take 3 turns to get rid of GotW if you dont have piercing, if im not mistaking?


No, 2 turns, if in the second turn you use a char to deal 15 or more damage. You will destroy the protector of TKotW and then, in the same turn, will be able to attack GotW freely.
  Posted on November 9, 2011 4:23 PM
#11
Clessenur, The Great Demon of Santi

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Hellawyer wrote:

No, 2 turns, if in the second turn you use a char to deal 15 or more damage. You will destroy the protector of TKotW and then, in the same turn, will be able to attack GotW freely.

Ah so TkotW takes priority. I too can approve 15 limit then.
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  Posted on November 9, 2011 4:44 PM
#12
Roach, The Masked Samurai of the Red Dawn

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If Isshou goes on turn 0, it still makes the negative effects of GotW null.

It's going to come down to him being unable to equip gotw.

But, small nerfs are fine.
  Posted on November 9, 2011 4:49 PM
#13
Karab, The Blue Tiger of the Ancients

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I don't get why people are so annoyed by him anyway

Swap in a piercer and all that bother goes away

But I will agree that the 10 limit WAS a bit Op with GotW
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  Posted on November 9, 2011 5:04 PM
#14
Roach, The Masked Samurai of the Red Dawn

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Karab wrote:

I don't get why people are so annoyed by him anyway

Swap in a piercer and all that bother goes away

But I will agree that the 10 limit WAS a bit Op with GotW

People don't keep Isshou in the screen.. He's easily the best swap character right now.
  Posted on November 9, 2011 5:08 PM
#15
Karab, The Blue Tiger of the Ancients

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Roach wrote:

(...)People don't keep Isshou in the screen.. He's easily the best swap character right now.


I suppose that's true
But I haven't faced ANY pre-emptive counter-swaps at all
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