True Keeper of the Warbringer:
Increase the damage limit to 15, up from 10.
The hotfix has been implemented.
Topic: Kozan Isshou Hotfix implemented
Posted on November 9, 2011 3:32 PM
#1
Posted on November 9, 2011 3:37 PM
#2
yeah its usefull.but you can still smokebomb and make it 3 turns again D:
but i think it will be a good start off.we will see.

Special thanks to Edeath.
but i think it will be a good start off.we will see.

Special thanks to Edeath.
Posted on November 9, 2011 3:39 PM
#3
I guess it will be enough to balance him. Do it and we see it later.
Making him unable to use GotW is a bad idea, not just because of the engine, but because he is the true owner of the armor, it's simply epic.
Making him unable to use GotW is a bad idea, not just because of the engine, but because he is the true owner of the armor, it's simply epic.
Posted on November 9, 2011 3:40 PM
#4
-Rukia, The Ambitious Priestess of the Hebi

Contribution: 1,715 (1,645 + 70)
Joined: November 22, 2010
Contribution: 1,715 (1,645 + 70)
Joined: November 22, 2010
I support your idea.
Posted on November 9, 2011 3:57 PM
#5
hmm I guess this nerf is Alright considering a limiter of 10 is quite too much.
Posted on November 9, 2011 4:03 PM
#6
That would be better for anyone, because who got isshou could use his alternative attack skill earlier
Posted on November 9, 2011 4:04 PM
#7
However, he's fairly bad against affliction teams/Yuzuki teams. If we nerf the damage limit and raise his HP to 90 would keep him overpowered?
Posted on November 9, 2011 4:07 PM
#8
For me,it is a quite good start for his nerf
I think the hot fix should be implemented right now,and we will see after
I think the hot fix should be implemented right now,and we will see after
like a boss
Posted on November 9, 2011 4:09 PM
#9
Posted on November 9, 2011 4:14 PM
#10
It would still take 3 turns to get rid of GotW if you dont have piercing, if im not mistaking?
No, 2 turns, if in the second turn you use a char to deal 15 or more damage. You will destroy the protector of TKotW and then, in the same turn, will be able to attack GotW freely.
Posted on November 9, 2011 4:23 PM
#11
Ah so TkotW takes priority. I too can approve 15 limit then.No, 2 turns, if in the second turn you use a char to deal 15 or more damage. You will destroy the protector of TKotW and then, in the same turn, will be able to attack GotW freely.
Posted on November 9, 2011 4:44 PM
#12
If Isshou goes on turn 0, it still makes the negative effects of GotW null.
It's going to come down to him being unable to equip gotw.
But, small nerfs are fine.
It's going to come down to him being unable to equip gotw.
But, small nerfs are fine.
Posted on November 9, 2011 4:49 PM
#13
I don't get why people are so annoyed by him anyway
Swap in a piercer and all that bother goes away
But I will agree that the 10 limit WAS a bit Op with GotW

-Officially Loved By Arasoi-
“I certainly don't suffer from schizophrenia. I quite enjoy it. And so do I.”
Swap in a piercer and all that bother goes away
But I will agree that the 10 limit WAS a bit Op with GotW

-Officially Loved By Arasoi-
“I certainly don't suffer from schizophrenia. I quite enjoy it. And so do I.”
Posted on November 9, 2011 5:04 PM
#14
People don't keep Isshou in the screen.. He's easily the best swap character right now.I don't get why people are so annoyed by him anyway
Swap in a piercer and all that bother goes away
But I will agree that the 10 limit WAS a bit Op with GotW
Posted on November 9, 2011 5:08 PM
#15
(...)People don't keep Isshou in the screen.. He's easily the best swap character right now.
I suppose that's true
But I haven't faced ANY pre-emptive counter-swaps at all

-Officially Loved By Arasoi-
“I certainly don't suffer from schizophrenia. I quite enjoy it. And so do I.”
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