Topic: Balance Update 3.2
Posted on November 30, 2011 11:13 AM
True Keeper of the Warbringer
- Protector hit points increased to 40, up from 30.
- Melee and ranged damage limit increased to 20, up from 15.
Protector destruction order changed
Previously the oldest protector is targeted first. With this update, the newest protector is targeted first. On Isshou, this means that Guard of the Warbringer is destroyed before his passive protector True Keeper of the Warbringer.
This change affects all characters in the game. For example, equip Nori with Battle Armor and activate her summon, her summon is the newest protector so that is targeted first.
Posted on November 30, 2011 11:16 AM
Contribution: 1,778 (1,676 + 102)
Joined: February 17, 2010
Isshou is becoming worse and worse as a stand alone character and his team play was never very good.
I look forward to his future rework.
Posted on November 30, 2011 11:23 AM
After this, i don't understand why are u making balance proposal and then, when everyone rejects it, make it into the game? Shouldn't you call it balance spotlight or something then?
Posted on November 30, 2011 11:26 AM

In flames you burn
Posted on November 30, 2011 11:26 AM
First of all, there is a typo on the main page. It says that it's a balance fix version 3.1.
After this, i don't understand why are u making balance proposal and then, when everyone rejects it, make it into the game? Shouldn't you call it balance spotlight or something then?
the proposals are just that proposals if they rejected every balance idea because the public didnt like it nothing would ever get done.
@update love it cant wait to mess around with the new protector system.
Posted on November 30, 2011 11:32 AM
Posted on November 30, 2011 11:34 AM
I think the change to Isshou is great, but I kinda dislike the Protector destruction order change. (It's going to make me really confused, and ill probaly forget the change to the system and fail a lot...)
i probably will forget too, and honestly i think this update coulld be far better

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Posted on November 30, 2011 11:37 AM
I can't wait to see if I can manage to abuse Kame's protector with this new system. Hopefully I can finally find some time to play again this weekend. :(
Posted on November 30, 2011 11:45 AM
Posted on November 30, 2011 11:47 AM
Contribution: 714 (676 + 38)
Joined: February 17, 2010
Kozan Isshou
True Keeper of the Warbringer
- Protector hit points increased to 40, up from 30.
- Melee and ranged damage limit increased to 20, up from 15.
Protector destruction order changed
Previously the oldest protector is targeted first. With this update, the newest protector is targeted first. On Isshou, this means that Guard of the Warbringer is destroyed before his passive protector True Keeper of the Warbringer.
This change affects all characters in the game. For example, equip Nori with Battle Armor and activate her summon, her summon is the newest protector so that is targeted first.
Aside form Isshou is there really any change? The last time I used protectors it worked like this:
Say you have Nori with Battle armor. On this turn you put up Kames DD and Noris Sumon. You use Noris' summon first and then Kames protector. Kames protector was always taken out first and then Noris summon. This is how it always worked whenever I used these team set ups and put them on in this order. So to me it doesn't feel like this part was a change.
Posted on November 30, 2011 12:30 PM
*sigh*the problem of Isshou may be gone but everyone else's has gone up.
Time to take advantage of the kame and GotW kekekekeke
Posted on November 30, 2011 12:31 PM
Posted on November 30, 2011 12:53 PM
Posted on November 30, 2011 12:59 PM
Contribution: 5,469 (4,923 + 546)
Joined: July 30, 2010

I hope this will be changed.

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Posted on November 30, 2011 1:28 PM
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