This is the official Balance Update v4.0.
A last minute change has been made to Arasoi's boost. After careful deliberation with Yukigaaru, we have decided it best to postpone his change for the moment since Arasoi has been performing quite well in the stats recently.
Touken Jyouzu
- Bloodletter Stab deals 5 affliction damage per turn, but the duration of the skill is decreased to 4 turns, down from 5.
Budou Nobuo
- Each time one of Nobuo's teammates dies, the duration of Meditation is increased by 1 turn.
Budou Ken
- The cooldown of Ultimate Budou is decreased to 0, down from 1.
Honoo Youko
- The cost of Fanning the Flames is increased to 1 wisdom, up from one random.
- The duration of Wings of the Firehawk is increased to 5, up from 4. Its cooldown is increased to 4, up from 3.
Honoo Hikaru
- Fireruby Strike deals 20 melee damage, down from 25.
Kozan Jomon
- The cooldown on both Iron Star and Cutting Moon is reduced to 0, down from 1.
Seishin Tori
Reworked:
- Burning Winds
Tori affects one enemy with a Burning affliction, dealing 25 affliction damage the following turn, and grants Tori 1 Great Spirit Suzaku charge. While affected by Great Spirit Suzaku, this skill targets all enemies and bypasses invulnerability, but no longer grants Great Spirit Suzaku charges. This skill stacks.
Energy: 1 intelligence
Cooldown: 0
Mental, Instant
- Born of Fire
Not allowed during Great Spirit Suzaku. Removes Burning afflictions from Tori, heals Tori for 25 health points and grants Tori 1 Great Spirit Suzaku charge.
Energy: 1 wisdom
Cooldown: 1
Mental, Instant
- Great Spirit Suzaku
Affects Tori with Great Spirit Suzaku, altering Burning Winds for the following turn. During this time, Tori cannot go below 5 health points by enemy skills. Each Great Spirit Suzaku charge increases the duration of this skill by 1 turn. Removes all Great Spirit Suzaku charges. When ends, this skill is on cooldown for the following 2 turns.
Energy: 2 random
Cooldown: 0
Mental, Instant
Seishin Ryu
- The cost of Night Fire is reduced to 1 intelligence, but the skill is on cooldown for 1 turn when it ends.
Topic: Balance Update v4.0
Posted on December 9, 2011 12:33 PM
#1
Posted on December 9, 2011 12:38 PM
#2
yes one
Posted on December 9, 2011 12:39 PM
#3
I liked that , except for hikaru's one... I think Kurai should be nerfed too....
Posted on December 9, 2011 12:45 PM
1 thumbs up
#4
Great Balances for all of them. I especially liked Tori's rework now. Time to give some wins to Ken, Jomon, and Tori.
@4queijos - Hikaru is broken with that skill. He can do total of 45 damage without clan item using 1 red and 1 random. Also I do not think Kurai needs any more nerfs. Some actually want him to be boosted.
@4queijos - Hikaru is broken with that skill. He can do total of 45 damage without clan item using 1 red and 1 random. Also I do not think Kurai needs any more nerfs. Some actually want him to be boosted.
Posted on December 9, 2011 12:46 PM
#5
Awesome update.
Posted on December 9, 2011 12:50 PM
#6
Posted on December 9, 2011 12:51 PM
#7
narutokurosaki, The Demonic Kid, Top 50 of PLS-3

Contribution: 236 (229 + 7)
Joined: February 12, 2011
Contribution: 236 (229 + 7)
Joined: February 12, 2011
well this will make things a little more tough and easy i love it heh
Posted on December 9, 2011 1:02 PM
#8
Match-up currently down???

Anyways nice nerfs, reworks and boost except for that hikaru one. He still needs to be nerfed alot more. Even simply nerfing fire nova to 30 aff is alot rather than fireruby.

Anyways nice nerfs, reworks and boost except for that hikaru one. He still needs to be nerfed alot more. Even simply nerfing fire nova to 30 aff is alot rather than fireruby.
I can see karasu next to Isshou
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Posted on December 9, 2011 1:13 PM
#9
I liked that , except for hikaru's one... I think Kurai should be nerfed too....
Did you miss the massive Kurai nerf already?
On Topic: BEST BALANCE UPDATE EVER
All we need now is that Ikuchi boost-rework to Strangle-thing

-Officially Loved By Arasoi-
“I certainly don't suffer from schizophrenia. I quite enjoy it. And so do I.”
Posted on December 9, 2011 1:14 PM
#10
Posted on December 9, 2011 1:14 PM
#11
hahaha3011, The Diamond Juggernaut of the Darkness

Contribution: 12 (12 + 0)
Joined: February 3, 2011
Contribution: 12 (12 + 0)
Joined: February 3, 2011
finally a great balance on Jomon
- STUNER VAI SE FUDER!
O WoN é sem lógica, os skills são mals especificados ou meus oponentes são hacker????
The Avengers your place is here!
O WoN é sem lógica, os skills são mals especificados ou meus oponentes são hacker????
The Avengers your place is here!
Posted on December 9, 2011 1:29 PM
#12
A last minute change has been made to Arasoi's boost. After careful deliberation with Yukigaaru, we have decided it best to postpone his change for the moment since Arasoi has been performing quite well in the stats recently.
I agree with this. Arasoi is in no way underpowered. He's a very, very good character. I use Arasoi a LOT, and believe me, he may look UP on paper, but in-game, that does not translate.
Posted on December 9, 2011 2:23 PM
#13
I found it very interesting balance Tori actually needed a rework, Hikaru will also need a nerf nerf though that should be in the new fire over anyway I liked ryu I love the night boost fire actually had a very high cost and could be canceled optimal balance change Yudai
Posted on December 9, 2011 2:26 PM
1 thumbs up
#14
Oh...god what have you done to Tori?
She was already a hard character to use and now you rework her to make her useless.....
She was already a hard character to use and now you rework her to make her useless.....
~Member of the Ultimate Tetrahedron~
Posted on December 9, 2011 2:50 PM
1 thumbs up
#15
xXxMarcelxXx, The Untouchable Champion of Death

Contribution: 5,469 (4,923 + 546)
Joined: July 30, 2010
Contribution: 5,469 (4,923 + 546)
Joined: July 30, 2010
They made her better, not worse.Oh...god what have you done to Tori?
She was already a hard character to use and now you rework her to make her useless.....
elamento12 - biggest fail ever!

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